Here is a list of all documented class members with links to the class documentation for each member:
- i -
- Id : CityBuilderCore.Building, CityBuilderCore.IBuilding, CityBuilderCore.Walker
- Index : CityBuilderCore.Building, CityBuilderCore.IBuilding, CityBuilderCore.WalkingState
- Info : CityBuilderCore.IBuilding
- Inhabit() : CityBuilderCore.HousingComponent, CityBuilderCore.HousingPlaceholderComponent, CityBuilderCore.IHousing
- Initialize() : CityBuilderCore.AttackWalker, CityBuilderCore.Building, CityBuilderCore.BuildingWalker, CityBuilderCore.DeliveryWalker, CityBuilderCore.ExpandableBuilding, CityBuilderCore.HomelessWalker, CityBuilderCore.IBuilding, CityBuilderCore.ItemsRetrieverWalker, CityBuilderCore.PurchaseWalker, CityBuilderCore.RoamingWalker, CityBuilderCore.StorageWalker, CityBuilderCore.Tests.DebugBuilding, CityBuilderCore.Tests.DebugWalker, CityBuilderCore.Walker, CityBuilderCore.WanderingWalker, CityBuilderCore.WorkerWalker, CityBuilderTown.TownWalker, CityBuilderUrban.TornadoWalker, CityBuilderUrban.TrainWalker
- InitializeAddon() : CityBuilderCore.AttackSlowAddon, CityBuilderCore.BuildingAddon, CityBuilderCore.BuildingAddonMaterial, CityBuilderCore.BuildingAddonSpawn, CityBuilderCore.BuildingAddonTransformer, CityBuilderCore.DiseaseAddon, CityBuilderCore.WalkerAddon, CityBuilderCore.WalkerAddonMaterial
- InitializeComponent() : CityBuilderCore.AttackableComponent, CityBuilderCore.BuildingComponent, CityBuilderCore.CollectionComponent, CityBuilderCore.ConnectionFeederComponent, CityBuilderCore.ConnectionPasserComponent, CityBuilderCore.EmploymentComponent, CityBuilderCore.HousingComponent, CityBuilderCore.HousingPlaceholderComponent, CityBuilderCore.IBuildingComponent, CityBuilderCore.ItemEfficiencyComponent, CityBuilderCore.MonumentSiteComponent, CityBuilderCore.ProductionComponent, CityBuilderCore.ProgressComponent, CityBuilderCore.RoadBlockerComponent, CityBuilderCore.SpriteRandomizerComponent, CityBuilderCore.StorageComponent, CityBuilderCore.VariantProductionComponent, CityBuilderCore.WorkerUserComponent, CityBuilderManual.Custom.CustomBuildingTrait, CityBuilderTown.ItemConstructionComponent, CityBuilderTown.TownConstructionComponent, CityBuilderTown.TownFarmingComponent, CityBuilderTown.TownHomeComponent, CityBuilderTown.TownMarketComponent, CityBuilderTown.TownWorkComponent, CityBuilderUrban.HouseComponent, CityBuilderUrban.ShopComponent
- Instance : CityBuilderCore.BuildingReference, CityBuilderCore.StructureReference
- InventoryMode : CityBuilderCore.InventoryVisualizer
- IsActive : CityBuilderCore.CoroutineToken
- IsBuildable() : CityBuilderCore.DefaultMap, CityBuilderCore.IMap, CityBuilderCore.MapBase, CityBuilderCore.TerrainMap, CityBuilderCore.Tests.DebugMap
- IsCanceled : CityBuilderCore.ProcessState, CityBuilderCore.RoamingState, CityBuilderCore.WalkingAgentState, CityBuilderCore.WalkingState
- IsConsumer : CityBuilderCore.IConnectionPasser
- IsDecorator : CityBuilderCore.Building, CityBuilderCore.IStructure, CityBuilderCore.RoadNetwork, CityBuilderCore.Tests.DebugStructure
- IsDestructible : CityBuilderCore.Building, CityBuilderCore.IStructure, CityBuilderCore.RoadNetwork, CityBuilderCore.Tests.DebugStructure
- IsFinished : CityBuilderCore.DefaultGameManager, CityBuilderCore.IMissionManager
- IsFullyStaffed : CityBuilderCore.EmploymentComponent, CityBuilderCore.IEmployment
- IsHex : CityBuilderCore.IMap, CityBuilderCore.MapBase, CityBuilderCore.Tests.DebugMap
- IsInside() : CityBuilderCore.IMap, CityBuilderCore.MapBase, CityBuilderCore.Tests.DebugMap
- IsLoading : CityBuilderCore.DefaultGameManager, CityBuilderCore.GameSaverProxy, CityBuilderCore.IGameSaver
- IsLoadingChanged : CityBuilderCore.DefaultGameManager, CityBuilderCore.GameSaverProxy
- IsMovable : CityBuilderCore.Building, CityBuilderCore.IStructure, CityBuilderCore.RoadNetwork, CityBuilderCore.Tests.DebugStructure
- IsPaused : CityBuilderCore.GameSpeedProxy, CityBuilderCore.IGameSpeed
- IsSaving : CityBuilderCore.DefaultGameManager, CityBuilderCore.GameSaverProxy, CityBuilderCore.IGameSaver
- IsSavingChanged : CityBuilderCore.DefaultGameManager, CityBuilderCore.GameSaverProxy
- IsSuspended : CityBuilderCore.Building, CityBuilderCore.IBuilding
- IsTouchPanAllowed : CityBuilderCore.BaseTool
- IsWalkable : CityBuilderCore.Building, CityBuilderCore.DefaultMap, CityBuilderCore.IMap, CityBuilderCore.IStructure, CityBuilderCore.MapBase, CityBuilderCore.RoadNetwork, CityBuilderCore.Tests.DebugBuilding, CityBuilderCore.Tests.DebugMap, CityBuilderCore.Tests.DebugStructure
- IsWalking : CityBuilderCore.Walker
- IsWorking : CityBuilderCore.Building, CityBuilderCore.ConnectionPasserComponent, CityBuilderCore.DiseaseAddon, CityBuilderCore.EmploymentComponent, CityBuilderCore.FireAddon, CityBuilderCore.HousingComponent, CityBuilderCore.IBuilding, CityBuilderCore.IEfficiencyFactor, CityBuilderCore.ItemEfficiencyComponent, CityBuilderCore.LayerEfficiencyComponent, CityBuilderCore.ScoreEfficiencyComponent, CityBuilderCore.ServiceEfficiencyComponent, CityBuilderCore.Tests.DebugNoEfficiencyComponent, CityBuilderCore.WorkerUserComponent, CityBuilderManual.Custom.CustomBuildingComponent, CityBuilderTown.TownProductionComponent, CityBuilderTown.TownWorkComponent
- IsXY : CityBuilderCore.IMap, CityBuilderCore.MapBase, CityBuilderCore.Tests.DebugMap
- ItemContainer : CityBuilderCore.CollectionComponent, CityBuilderCore.DistributionComponent, CityBuilderCore.EvolutionComponent, CityBuilderCore.GenerationComponent, CityBuilderCore.IItemOwner, CityBuilderCore.ItemEfficiencyComponent, CityBuilderCore.ItemsRetrieverComponent, CityBuilderCore.ItemsRetrieverWalker, CityBuilderCore.ItemStore, CityBuilderCore.ProductionComponent, CityBuilderCore.PurchaseWalker, CityBuilderCore.SaleWalker, CityBuilderCore.StorageComponent, CityBuilderCore.StorageWalker, CityBuilderCore.VariantProductionComponent, CityBuilderCore.WorkerWalker, CityBuilderTown.ItemConstructionComponent, CityBuilderTown.TownConstructionComponent, CityBuilderTown.TownHomeComponent, CityBuilderTown.TownMarketComponent, CityBuilderTown.TownWalker, CityBuilderUrban.ShopComponent
- Items : CityBuilderCore.DefaultItemManager, CityBuilderCore.IGlobalStorage
- ItemsMultiplier : CityBuilderCore.IDifficultyFactor, CityBuilderCore.IGameSettings
- ItemsProducers : CityBuilderCore.IGenerationComponent
- ItemStorage : CityBuilderCore.Walker