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Here is a list of all documented functions with links to the class documentation for each member:
- t -
- Terminate() : CityBuilderCore.Building, CityBuilderCore.IBuilding, CityBuilderCore.Tests.DebugBuilding
- TerminateAddon() : CityBuilderCore.AttackSlowAddon, CityBuilderCore.BuildingAddon, CityBuilderCore.BuildingAddonMaterial, CityBuilderCore.BuildingAddonSpawn, CityBuilderCore.BuildingAddonTransformer, CityBuilderCore.DiseaseAddon, CityBuilderCore.WalkerAddon, CityBuilderCore.WalkerAddonMaterial
- TerminateComponent() : CityBuilderCore.AttackableComponent, CityBuilderCore.BuildingComponent, CityBuilderCore.CollectionComponent, CityBuilderCore.ConnectionFeederComponent, CityBuilderCore.ConnectionPasserComponent, CityBuilderCore.HousingComponent, CityBuilderCore.HousingPlaceholderComponent, CityBuilderCore.IBuildingComponent, CityBuilderCore.ItemEfficiencyComponent, CityBuilderCore.MonumentSiteComponent, CityBuilderCore.ProductionComponent, CityBuilderCore.RoadBlockerComponent, CityBuilderCore.StorageComponent, CityBuilderCore.VariantProductionComponent, CityBuilderCore.WorkerUserComponent, CityBuilderManual.Custom.CustomBuildingTrait, CityBuilderTown.ItemConstructionComponent, CityBuilderTown.TownConstructionComponent, CityBuilderTown.TownFarmingComponent, CityBuilderTown.TownForestingComponent, CityBuilderTown.TownGatheringComponent, CityBuilderTown.TownHomeComponent, CityBuilderTown.TownMarketComponent, CityBuilderTown.TownProductionComponent, CityBuilderTown.TownWorkComponent, CityBuilderUrban.ShopComponent
- TimingHappeningState() : CityBuilderCore.TimingHappeningState
- TryWalk() : CityBuilderCore.WalkingPath
- tryWalk() : CityBuilderCore.Walker
- tryWalk< Q, P >() : CityBuilderCore.Walker
- tryWalk< T >() : CityBuilderCore.Walker