ClassicCityBuilderKit 1.8.8
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helper class that keeps track of the state of happenings and correctly calls their lifetime methods
Public Member Functions | |
TimingHappeningState (TimingHappening happening, bool isActive) | |
debug constructor for custom editor, do not use in game | |
TimingHappeningState (TimingHappeningOccurence happeningOccurence) | |
void | Start (float playtime, int seed) |
bool | Check (float playtime, int seed) |
void | End () |
Properties | |
TimingHappeningOccurence | HappeningOccurence [get] |
bool | IsActive [get] |
bool | HasText [get] |
string | Title [get] |
string | Description [get] |
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inline |
debug constructor for custom editor, do not use in game
happening | |
isActive |