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CityBuilderCore.TimingHappeningOccurence Class Reference

Detailed Description

helper used to specify when a happening occurs
condition of the same unit are ORed, conditions of different units are ANDed
eg Day:2|Day:3|Month:4 will occur on the 2nd and 3rd day of every 4th month

Public Member Functions

bool GetIsOccuring (float playtime, int seed)
 

Public Attributes

TimingHappening Happening
 
TimingCondition[] Conditions