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CityBuilderCore.WalkerAddonEffect Class Reference

Detailed Description

blank walker addon that can be used to attach particle effects for example

https://citybuilder.softleitner.com/manual/walkers

Inheritance diagram for CityBuilderCore.WalkerAddonEffect:
CityBuilderCore.WalkerAddon CityBuilderCore.KeyedBehaviour CityBuilderCore.ISaveData CityBuilderCore.IKeyed

Public Member Functions

override void Update ()
 
- Public Member Functions inherited from CityBuilderCore.WalkerAddon
virtual void Awake ()
 
virtual void Start ()
 
void Remove ()
 Removes the addon from the walker it is located on
this will usually result in the termination of the addon.
 
virtual void InitializeAddon ()
 called by the walker after the addon has been instantiated and Walker has been set
 
virtual void TerminateAddon ()
 called by the walker when the addon gets removed
this should usually terminate the addon(mark as terminated and Destroy)
 
virtual string SaveData ()
 serializes the objects state(usually to json) and returns it
 
virtual void LoadData (string json)
 deserializes the serialized json data and loads the data as its new state
 

Public Attributes

Vector3 Rotation
 
- Public Attributes inherited from CityBuilderCore.WalkerAddon
BuildingAddon.AddonAccumulationMode Accumulation
 
bool Save
 
- Public Attributes inherited from CityBuilderCore.KeyedBehaviour
string Key
 

Additional Inherited Members

- Protected Attributes inherited from CityBuilderCore.WalkerAddon
bool _isTerminated
 
- Properties inherited from CityBuilderCore.WalkerAddon
Walker Walker [get, set]
 
- Properties inherited from CityBuilderCore.IKeyed

Member Function Documentation

◆ Update()

override void CityBuilderCore.WalkerAddonEffect.Update ( )
inlinevirtual

Reimplemented from CityBuilderCore.WalkerAddon.