blank walker addon that can be used to attach particle effects for example
https://citybuilder.softleitner.com/manual/walkers
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override void | Update () |
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virtual void | Awake () |
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virtual void | Start () |
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void | Remove () |
| Removes the addon from the walker it is located on
this will usually result in the termination of the addon.
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virtual void | InitializeAddon () |
| called by the walker after the addon has been instantiated and Walker has been set
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virtual void | TerminateAddon () |
| called by the walker when the addon gets removed
this should usually terminate the addon(mark as terminated and Destroy)
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virtual string | SaveData () |
| serializes the objects state(usually to json) and returns it
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virtual void | LoadData (string json) |
| deserializes the serialized json data and loads the data as its new state
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bool | _isTerminated |
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Walker | Walker [get, set] |
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◆ Update()
override void CityBuilderCore.WalkerAddonEffect.Update |
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inlinevirtual |