ClassicCityBuilderKit 1.8.8
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Classes | |
class | CyclicPickupWalkerSpawner |
concrete implementation for serialization, not needed starting unity 2020.1 More... | |
class | CyclicTrainWalkerSpawner |
concrete implementation for serialization, not needed starting unity 2020.1 More... | |
class | CyclicVanWalkerSpawner |
concrete implementation for serialization, not needed starting unity 2020.1 More... | |
class | HouseComponent |
can spawn randomly roaming VanWalkers or PickupWalkers it sends directly to a shop the pickups are only used in the Tunnel scene to demonstrate how they drive through the tunnel More... | |
class | ManualTornadoWalkerSpawner |
concrete implementation for serialization, not needed starting unity 2020.1 More... | |
class | ManualTruckWalkerSpawner |
concrete implementation for serialization, not needed starting unity 2020.1 More... | |
class | MoneyVisual |
gets spawned in when money is earned or spent the prefab also contains an animator which calls Done More... | |
class | PickupWalker |
can be spawned from a house to drive directly to a shop, purchase and then drive back More... | |
class | PowerTile |
tile for the power lines in the urban demo shows different sprites for 0 / \ X More... | |
class | RailwayComponent |
spawns trains cyclically, whenever the train arrives it spawns trucks that supply shops More... | |
class | ShopComponent |
holds items which are reduced when a van or pickup purchases them and filled up by trucks More... | |
class | TornadoWalker |
walks across the map along the y axis and destroys any structure it passes over More... | |
class | TrainWalker |
drives to the trains station, signals the station to spawn trucks and then drives to the exit More... | |
class | TruckWalker |
randomly roams around and supplies and shop it encounters More... | |
class | UrbanManager |
manages all the custom global logic in the urban demo More... | |
class | VanWalker |
can be spawned from a house to drive around randomly and purchase from any shops it encounters More... | |