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ClassicCityBuilderKit 1.9.4
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in spring the field can be tilled which makes a walker go to its point and work for a set time
if the tilling was completed in spring the field will grow during summer when autumn comes and the field has grown fully it can be harvested by a walker which places an item and resets the field
Classes | |
| class | TownFieldData |
Public Types | |
| enum | FieldState { None = 0 , Till = 10 , Grow = 20 , Harvest = 30 } |
Public Member Functions | |
| override bool | CanStartTask (TownWalker walker) |
| override WalkerAction[] | StartTask (TownWalker walker) |
| override void | ContinueTask (TownWalker walker) |
| override void | FinishTask (TownWalker walker, ProcessState process) |
| override bool | ProgressTask (TownWalker walker, string key) |
| override string | GetDescription () |
| override string | GetDebugText () |
Public Member Functions inherited from CityBuilderTown.TownTask | |
| WalkerAction[] | StartTask (TownWalker walker) |
| void | ContinueTask (TownWalker walker) |
| void | FinishTask (TownWalker walker, ProcessState process) |
| virtual void | Terminate () |
| virtual void | SignalTask (TownWalker walker, string key) |
| virtual void | SuspendTask () |
| virtual void | ResumeTask () |
| virtual void | OnMessages (string e) |
| use when a single string has to be split into several messages by default the parameter is split by spaces | |
| virtual void | OnMessage (string e) |
| puts a message into the characters messaging pipeline | |
| TownTaskData | SaveData () |
| void | LoadData (TownTaskData data) |
Public Attributes | |
| float | TillTime |
| float | GrowTime |
| float | HarvestTime |
| TownItemTask | ItemTask |
| Transform | Tilled |
| Transform[] | Plants |
Public Attributes inherited from CityBuilderTown.TownTask | |
| TownJob | Job |
| Sprite | Icon |
| Transform | Visual |
| GameObject | Tool |
| UnityEvent< string > | MessageReceived |
| MessageEvent[] | MessageEvents |
Public Attributes inherited from CityBuilderCore.KeyedBehaviour | |
| string | Key |
Protected Member Functions | |
| override void | Update () |
| override string | saveExtras () |
| override void | loadExtras (string json) |
Protected Member Functions inherited from CityBuilderTown.TownTask | |
| virtual void | Awake () |
| virtual void | OnDestroy () |
Properties | |
| override IEnumerable< TownWalker > | Walkers [get] |
Properties inherited from CityBuilderTown.TownTask | |
| Guid | Id = Guid.NewGuid() [get] |
| virtual IEnumerable< TownWalker > | Walkers [get] |
| Vector2Int | Point [get] |
Properties inherited from CityBuilderCore.IKeyed | |
Additional Inherited Members | |
Protected Attributes inherited from CityBuilderTown.TownTask | |
| bool | _isTerminated |
| bool | _isSuspended |
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inlinevirtual |
Reimplemented from CityBuilderTown.TownTask.
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inlinevirtual |
Reimplemented from CityBuilderTown.TownTask.
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inlinevirtual |
Reimplemented from CityBuilderTown.TownTask.
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inlineprotectedvirtual |
Reimplemented from CityBuilderTown.TownTask.
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inlinevirtual |
Reimplemented from CityBuilderTown.TownTask.
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inlineprotectedvirtual |
Reimplemented from CityBuilderTown.TownTask.
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inlineprotectedvirtual |
Reimplemented from CityBuilderTown.TownTask.