ClassicCityBuilderKit 1.8.8
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interface for entities that can have their height overridden(walkers)
typically this is set for obstacles that are not known to the map
for example in THREE to override the height of walkers when they walk over bridges
Properties | |
float? | HeightOverride [get, set] |
height that the entity is forced to have, null to use the regular height(terrain or road height) | |
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getset |
height that the entity is forced to have, null to use the regular height(terrain or road height)
Implemented in CityBuilderCore.Walker.