ClassicCityBuilderKit 1.8.8
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pathfinder that uses the unity navmesh to find a path on the map
Additional Inherited Members | |
Public Member Functions inherited from CityBuilderCore.IPathfinder | |
bool | HasPoint (Vector2Int point, object tag=null) |
checks if a point exists within the pathfinder for example points on map pathing that are blocked or points for road pathing that dont have a road | |
WalkingPath | FindPath (Vector2Int[] starts, Vector2Int[] targets, object tag=null) |
attempts to find a path between one of the starts and one of the ends | |
PathQuery | FindPathQuery (Vector2Int[] starts, Vector2Int[] targets, object tag=null) |