ClassicCityBuilderKit 1.8.8
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can be put on structures or building parts to get notified when a layer it is on changes
for example housing or roads that evolve when the area is nice enough
Public Member Functions | |
void | CheckLayers (IEnumerable< Vector2Int > points) |
gets called when | |
void CityBuilderCore.ILayerDependency.CheckLayers | ( | IEnumerable< Vector2Int > | points | ) |
gets called when
points |
Implemented in CityBuilderCore.EvolutionComponent, CityBuilderCore.RoadNetwork, CityBuilderCore.TerrainRoadNetwork, and CityBuilderCore.TilemapRoadNetwork.