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CityBuilderCore.ILayerDependency Interface Reference

Detailed Description

can be put on structures or building parts to get notified when a layer it is on changes
for example housing or roads that evolve when the area is nice enough

Inheritance diagram for CityBuilderCore.ILayerDependency:
CityBuilderCore.IEvolution CityBuilderCore.RoadNetwork CityBuilderCore.EvolutionComponent CityBuilderCore.TerrainRoadNetwork CityBuilderCore.TilemapRoadNetwork

Public Member Functions

void CheckLayers (IEnumerable< Vector2Int > points)
 gets called when
 

Member Function Documentation

◆ CheckLayers()

void CityBuilderCore.ILayerDependency.CheckLayers ( IEnumerable< Vector2Int > points)