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    ClassicCityBuilderKit 1.9.4
    
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can be put on structures or building parts to get notified when a layer it is on changes
 for example housing or roads that evolve when the area is nice enough 
  
Public Member Functions | |
| void | CheckLayers (IEnumerable< Vector2Int > points) | 
| gets called when   | |
| void CityBuilderCore.ILayerDependency.CheckLayers | ( | IEnumerable< Vector2Int > | points | ) | 
gets called when
| points | 
Implemented in CityBuilderCore.EvolutionComponent, CityBuilderCore.RoadNetwork, CityBuilderCore.TerrainRoadNetwork, and CityBuilderCore.TilemapRoadNetwork.