Loading...
Searching...
No Matches
CityBuilderCore.IBuilding Member List

This is the complete list of members for CityBuilderCore.IBuilding, including all inherited members.

Add(IEnumerable< Vector2Int > points)CityBuilderCore.IStructure
AddAddon< T >(T prefab)CityBuilderCore.IBuilding
BuildingReferenceCityBuilderCore.IBuilding
EfficiencyCityBuilderCore.IBuilding
GetAccessPoint(PathType type, object tag=null)CityBuilderCore.IBuilding
GetAccessPoints(PathType type, object tag=null)CityBuilderCore.IBuilding
GetAddon< T >(string key)CityBuilderCore.IBuilding
GetBuildingAddon< T >()CityBuilderCore.IBuilding
GetBuildingAddons< T >()CityBuilderCore.IBuilding
GetBuildingComponent< T >()CityBuilderCore.IBuilding
GetBuildingComponents< T >()CityBuilderCore.IBuilding
GetBuildingParts< T >()CityBuilderCore.IBuilding
GetDescription()CityBuilderCore.IBuilding
GetName()CityBuilderCore.IStructure
GetPoints()CityBuilderCore.IStructure
HasAccessPoint(PathType type, object tag=null)CityBuilderCore.IBuilding
HasBuildingAddon< T >()CityBuilderCore.IBuilding
HasBuildingComponent< T >()CityBuilderCore.IBuilding
HasBuildingPart< T >()CityBuilderCore.IBuilding
HasPoint(Vector2Int point)CityBuilderCore.IStructure
IdCityBuilderCore.IBuilding
IndexCityBuilderCore.IBuilding
InfoCityBuilderCore.IBuilding
Initialize()CityBuilderCore.IBuilding
IsDecoratorCityBuilderCore.IStructure
IsDestructibleCityBuilderCore.IStructure
IsMovableCityBuilderCore.IStructure
IsSuspendedCityBuilderCore.IBuilding
IsWalkableCityBuilderCore.IStructure
IsWorkingCityBuilderCore.IBuilding
KeyCityBuilderCore.IKeyed
LevelCityBuilderCore.IStructure
LoadData(string json)CityBuilderCore.ISaveData
Move(Vector3 position, Quaternion rotation)CityBuilderCore.IBuilding
PivotCityBuilderCore.IBuilding
PointCityBuilderCore.IBuilding
PointsChangedCityBuilderCore.IStructure
RawSizeCityBuilderCore.IBuilding
Remove(IEnumerable< Vector2Int > points)CityBuilderCore.IStructure
RemoveAddon(BuildingAddon addon)CityBuilderCore.IBuilding
RemoveAddon(string key)CityBuilderCore.IBuilding
Replace< T >(T prefab)CityBuilderCore.IBuilding
Resume()CityBuilderCore.IBuilding
RootCityBuilderCore.IBuilding
RotationCityBuilderCore.IBuilding
SaveData()CityBuilderCore.ISaveData
Setup()CityBuilderCore.IBuilding
SizeCityBuilderCore.IBuilding
StructureReferenceCityBuilderCore.IStructure
Suspend()CityBuilderCore.IBuilding
Terminate()CityBuilderCore.IBuilding
WorldCenterCityBuilderCore.IBuilding