Add(IEnumerable< Vector2Int > points) | CityBuilderCore.IStructure | |
AddAddon< T >(T prefab) | CityBuilderCore.IBuilding | |
BuildingReference | CityBuilderCore.IBuilding | |
Efficiency | CityBuilderCore.IBuilding | |
GetAccessPoint(PathType type, object tag=null) | CityBuilderCore.IBuilding | |
GetAccessPoints(PathType type, object tag=null) | CityBuilderCore.IBuilding | |
GetAddon< T >(string key) | CityBuilderCore.IBuilding | |
GetBuildingAddon< T >() | CityBuilderCore.IBuilding | |
GetBuildingAddons< T >() | CityBuilderCore.IBuilding | |
GetBuildingComponent< T >() | CityBuilderCore.IBuilding | |
GetBuildingComponents< T >() | CityBuilderCore.IBuilding | |
GetBuildingParts< T >() | CityBuilderCore.IBuilding | |
GetDescription() | CityBuilderCore.IBuilding | |
GetName() | CityBuilderCore.IStructure | |
GetPoints() | CityBuilderCore.IStructure | |
HasAccessPoint(PathType type, object tag=null) | CityBuilderCore.IBuilding | |
HasBuildingAddon< T >() | CityBuilderCore.IBuilding | |
HasBuildingComponent< T >() | CityBuilderCore.IBuilding | |
HasBuildingPart< T >() | CityBuilderCore.IBuilding | |
HasPoint(Vector2Int point) | CityBuilderCore.IStructure | |
Id | CityBuilderCore.IBuilding | |
Index | CityBuilderCore.IBuilding | |
Info | CityBuilderCore.IBuilding | |
Initialize() | CityBuilderCore.IBuilding | |
IsDecorator | CityBuilderCore.IStructure | |
IsDestructible | CityBuilderCore.IStructure | |
IsMovable | CityBuilderCore.IStructure | |
IsSuspended | CityBuilderCore.IBuilding | |
IsWalkable | CityBuilderCore.IStructure | |
IsWorking | CityBuilderCore.IBuilding | |
Key | CityBuilderCore.IKeyed | |
Level | CityBuilderCore.IStructure | |
LoadData(string json) | CityBuilderCore.ISaveData | |
Move(Vector3 position, Quaternion rotation) | CityBuilderCore.IBuilding | |
Pivot | CityBuilderCore.IBuilding | |
Point | CityBuilderCore.IBuilding | |
PointsChanged | CityBuilderCore.IStructure | |
RawSize | CityBuilderCore.IBuilding | |
Remove(IEnumerable< Vector2Int > points) | CityBuilderCore.IStructure | |
RemoveAddon(BuildingAddon addon) | CityBuilderCore.IBuilding | |
RemoveAddon(string key) | CityBuilderCore.IBuilding | |
Replace< T >(T prefab) | CityBuilderCore.IBuilding | |
ReplacePoints(IStructure a, IStructure b, Vector2Int point, bool keepRandomization=true, bool keepVariant=true) | CityBuilderCore.IStructure | inlinestatic |
ReplacePoints(IStructure a, IStructure b, IEnumerable< Vector2Int > points, bool keepRandomization=true, bool keepVariant=true) | CityBuilderCore.IStructure | inlinestatic |
Resume() | CityBuilderCore.IBuilding | |
Root | CityBuilderCore.IBuilding | |
Rotation | CityBuilderCore.IBuilding | |
SaveData() | CityBuilderCore.ISaveData | |
Setup() | CityBuilderCore.IBuilding | |
Size | CityBuilderCore.IBuilding | |
StructureReference | CityBuilderCore.IStructure | |
Suspend() | CityBuilderCore.IBuilding | |
Terminate() | CityBuilderCore.IBuilding | |
WorldCenter | CityBuilderCore.IBuilding | |