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ClassicCityBuilderKit 1.9.4
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after a walker goes to the task point and spend some time working the task is finished and the walker receives some items
the point is also removed from a source structure and may be added to a destination structure
for example when gathering berries the point is removed from the berries structure and added to berries empty
Public Member Functions | |
| override bool | CanStartTask (TownWalker walker) |
| override WalkerAction[] | StartTask (TownWalker walker) |
| override void | ContinueTask (TownWalker walker) |
| override void | FinishTask (TownWalker walker, ProcessState process) |
| override bool | ProgressTask (TownWalker walker, string key) |
| override string | GetDescription () |
| override string | GetDebugText () |
Public Member Functions inherited from CityBuilderTown.TownTask | |
| WalkerAction[] | StartTask (TownWalker walker) |
| void | ContinueTask (TownWalker walker) |
| void | FinishTask (TownWalker walker, ProcessState process) |
| virtual void | Terminate () |
| virtual void | SignalTask (TownWalker walker, string key) |
| virtual void | SuspendTask () |
| virtual void | ResumeTask () |
| virtual void | OnMessages (string e) |
| use when a single string has to be split into several messages by default the parameter is split by spaces | |
| virtual void | OnMessage (string e) |
| puts a message into the characters messaging pipeline | |
| TownTaskData | SaveData () |
| void | LoadData (TownTaskData data) |
Public Attributes | |
| float | Duration |
| float | Distance |
| ItemQuantity | Items |
| string | SourceStructure |
| string | DestinationStructure |
Public Attributes inherited from CityBuilderTown.TownTask | |
| TownJob | Job |
| Sprite | Icon |
| Transform | Visual |
| GameObject | Tool |
| UnityEvent< string > | MessageReceived |
| MessageEvent[] | MessageEvents |
Public Attributes inherited from CityBuilderCore.KeyedBehaviour | |
| string | Key |
Protected Member Functions | |
| override string | saveExtras () |
| override void | loadExtras (string json) |
Protected Member Functions inherited from CityBuilderTown.TownTask | |
| virtual void | Awake () |
| virtual void | Update () |
| virtual void | OnDestroy () |
Properties | |
| override IEnumerable< TownWalker > | Walkers [get] |
Properties inherited from CityBuilderTown.TownTask | |
| Guid | Id = Guid.NewGuid() [get] |
| virtual IEnumerable< TownWalker > | Walkers [get] |
| Vector2Int | Point [get] |
Properties inherited from CityBuilderCore.IKeyed | |
Additional Inherited Members | |
Protected Attributes inherited from CityBuilderTown.TownTask | |
| bool | _isTerminated |
| bool | _isSuspended |
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inlinevirtual |
Reimplemented from CityBuilderTown.TownTask.
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inlinevirtual |
Reimplemented from CityBuilderTown.TownTask.
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virtual |
Reimplemented from CityBuilderTown.TownTask.
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protectedvirtual |
Reimplemented from CityBuilderTown.TownTask.
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inlinevirtual |
Reimplemented from CityBuilderTown.TownTask.
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protectedvirtual |
Reimplemented from CityBuilderTown.TownTask.