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CityBuilderCore.TriggerHeightOverride Class Reference

Detailed Description

when any IOverrideHeight(walkers) enters a trigger with this behaviour the height override is set to the position of the behaviour
it also resets the height override once the object exits its trigger
used in THREE in combination with ExpandableCollider to set the height of walkers passing over bridges

https://citybuilder.softleitner.com/manual

Inheritance diagram for CityBuilderCore.TriggerHeightOverride:

Protected Attributes

float _height