items dispenser that dispenses once and then self destructs
https://citybuilder.softleitner.com/manual/resources
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ItemQuantity | Dispense () |
| dispenses items from the dispense, depending on the dispenser this might destroy it or make it inactive for a while
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Vector3 | Position [get] |
| absolute position of the dispenser on the map
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◆ Dispense()
ItemQuantity CityBuilderCore.SingleItemsDispenser.Dispense |
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inline |
dispenses items from the dispense, depending on the dispenser this might destroy it or make it inactive for a while
- Returns
- the items dispensed that can be added to the retriever and brought home
Implements CityBuilderCore.IItemsDispenser.
◆ Position
Vector3 CityBuilderCore.SingleItemsDispenser.Position |
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get |