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CityBuilderCore.HappeningDialog Class Reference

Detailed Description

dialog that shows start/end texts for happenings if they have one

https://citybuilder.softleitner.com/manual

Inheritance diagram for CityBuilderCore.HappeningDialog:
CityBuilderCore.DialogBase

Public Member Functions

void Activate (TimingHappeningState state)
 
- Public Member Functions inherited from CityBuilderCore.DialogBase
void Toggle ()
 
void ToggleGlobal ()
 
void ActivateGlobal ()
 
virtual void Activate ()
 
virtual void Deactivate ()
 

Public Attributes

TMPro.TMP_Text TitleText
 
TMPro.TMP_Text DescriptionText
 
- Public Attributes inherited from CityBuilderCore.DialogBase
bool PauseGame
 
ContentSizeFitter Fitter
 

Additional Inherited Members

- Protected Member Functions inherited from CityBuilderCore.DialogBase
virtual void Awake ()
 
virtual void Start ()
 
virtual void Update ()
 
virtual void OnDestroy ()
 
virtual void updateContent (bool initiate)
 
virtual void updateLayout ()
 
- Properties inherited from CityBuilderCore.DialogBase
bool IsDialogActive [get]