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ClassicCityBuilderKit 1.9.4
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a global modifier affecting an entire layer regardless of position, is registered with ILayerManager
for example a heat wave or simply the season may raise a heat layer that makes fires more likely
Public Member Functions | |
| int | Modify (int value) |
| takes the unmodified value and returns the modified one | |
Properties | |
| Layer | Layer [get] |
| the layer for which this modifier changes values | |
| string | Name [get] |
| name of the modifier that will be displayed in the UI | |
Events | |
| Action< ILayerModifier > | Changed |
| event the modifier has to fire when it changes how it modifies the layer | |
| int CityBuilderCore.ILayerModifier.Modify | ( | int | value | ) |
takes the unmodified value and returns the modified one
| value | the layer value before modification |
Implemented in CityBuilderCore.LayerModifierHappening.