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ClassicCityBuilderKit 1.9.4
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can be used to define different walking parameters(walkable tiles) for different walkers
check out the test scene in CityBuilderCore.Tests/City/Movements/StructurePathDebugging
Public Attributes | |
| UnityEngine.Object | Tag |
| StructureLevelMask | Level |
| UnityEngine.Object[] | GroundOptions |