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Service | Service |
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float | Amount = 100f |
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override void | onComponentRemaining (IServiceRecipient buildingComponent) |
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| override void | onEntered (IBuilding building) |
| | called when the building first enters the walkers area
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| override void | onRemaining (IBuilding building) |
| | called on every frame the walkers area contains the building
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| virtual void | onComponentEntered (T buildingComponent) |
| | called when the building component first enters the walkers area
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| virtual void | onComponentRemaining (T buildingComponent) |
| | called on every frame the walkers area contains the building component
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