ClassicCityBuilderKit 1.8.8
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concrete implementation for serialization, not needed starting unity 2020.1
Public Member Functions | |
void | InitializeWork (IBuilding building, MonoBehaviour owner) |
Public Member Functions inherited from CityBuilderCore.PooledWalkerSpawner< WorkerWalker > | |
void | Update (float multiplier=1f) |
PooledWalkerSpawnerData | SaveData () |
void | LoadData (PooledWalkerSpawnerData data) |
Public Attributes | |
WalkerInitializationMode | InitializationMode = WalkerInitializationMode.Instant |
Public Attributes inherited from CityBuilderCore.PooledWalkerSpawner< WorkerWalker > | |
float | WalkerDowntime |
float | SpawnerDowntime |
Additional Inherited Members | |
Protected Member Functions inherited from CityBuilderCore.PooledWalkerSpawner< WorkerWalker > | |
override void | initialize () |