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CityBuilderCore.ObjectGenerator Class Reference

Detailed Description

utility class that can be used to randomly place some objects
used in Three for bushes and pebbles

https://citybuilder.softleitner.com/manual

Inheritance diagram for CityBuilderCore.ObjectGenerator:

Classes

class  GeneratorObject
 
class  TilemapTile
 

Public Types

enum  GeneratorMethod { Rand , Perlin }
 

Public Member Functions

void Clear ()
 
void Generate ()
 

Public Attributes

TilemapTile[] TileRequirements
 
TilemapTile[] TileBlockers
 
StructureCollection[] StructureBlockers
 
StructureDecorators[] DecoratorBlockers
 
GeneratorMethod Method
 
Vector2 NoiseScale
 
Vector2 NoiseOffset
 
int RandomSeed
 
GeneratorObject[] Objects
 
bool Rotate
 
bool RotateStepped
 
bool Scale
 
float ScaleMinimum = 0.8f
 
float ScaleMaximum = 1.2f