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CityBuilderCore.NavMeshUpdater Class Reference

Detailed Description

can be used to update the navmesh at runtime using known components
source creation taken from https://github.com/Unity-Technologies/NavMeshComponents

https://citybuilder.softleitner.com/manual

Inheritance diagram for CityBuilderCore.NavMeshUpdater:

Public Member Functions

void UpdateNavMesh ()
 

Public Attributes

Bounds Bounds
 
Terrain[] Terrains
 
MeshFilter[] Meshes
 
MeshFilter[] MeshesNotWalkable
 
float AgentRadius = 0.5f
 
float AgentHeight = 2f
 
float MaxSlope = 45
 
float StepHeight = 0.5f