| Add(IEnumerable< Vector2Int > points, Road road, UndoRedoActions undoRedoActions=null) (defined in CityBuilderCore.RoadManagerBaseMulti) | CityBuilderCore.RoadManagerBaseMulti | inline |
| Awake() (defined in CityBuilderCore.RoadManagerBaseMulti) | CityBuilderCore.RoadManagerBaseMulti | inlineprotectedvirtual |
| Block(IEnumerable< Vector2Int > points, Road road=null) (defined in CityBuilderCore.RoadManagerBaseMulti) | CityBuilderCore.RoadManagerBaseMulti | inline |
| BlockTags(IEnumerable< Vector2Int > points, IEnumerable< object > tags, Road road=null) (defined in CityBuilderCore.RoadManagerBaseMulti) | CityBuilderCore.RoadManagerBaseMulti | inline |
| CheckLayers(IEnumerable< Vector2Int > points) (defined in CityBuilderCore.RoadManagerBaseMulti) | CityBuilderCore.RoadManagerBaseMulti | |
| CheckRequirement(Vector2Int point, RoadRequirement requirement) (defined in CityBuilderCore.RoadManagerBaseMulti) | CityBuilderCore.RoadManagerBaseMulti | inline |
| createNetworks() (defined in CityBuilderCore.MultiRoadManager) | CityBuilderCore.MultiRoadManager | inlineprotected |
| Deregister(IEnumerable< Vector2Int > points, Road road) (defined in CityBuilderCore.RoadManagerBaseMulti) | CityBuilderCore.RoadManagerBaseMulti | inline |
| DeregisterLink(IGridLink link, object tag) | CityBuilderCore.RoadManagerBaseMulti | inline |
| FindPath(Vector2Int[] starts, Vector2Int[] targets, object tag) | CityBuilderCore.RoadManagerBaseMulti | |
| FindPathBlocked(Vector2Int[] starts, Vector2Int[] targets, object tag) (defined in CityBuilderCore.RoadManagerBaseMulti) | CityBuilderCore.RoadManagerBaseMulti | |
| FindPathQuery(Vector2Int[] starts, Vector2Int[] targets, object tag) (defined in CityBuilderCore.RoadManagerBaseMulti) | CityBuilderCore.RoadManagerBaseMulti | |
| FindPathQueryBlocked(Vector2Int[] starts, Vector2Int[] targets, object tag) (defined in CityBuilderCore.RoadManagerBaseMulti) | CityBuilderCore.RoadManagerBaseMulti | |
| GetLink(Vector2Int start, Vector2Int end, object tag) | CityBuilderCore.RoadManagerBaseMulti | |
| GetLinks(Vector2Int start, object tag) | CityBuilderCore.RoadManagerBaseMulti | |
| GetName() (defined in CityBuilderCore.RoadManagerBaseMulti) | CityBuilderCore.RoadManagerBaseMulti | |
| GetPoints() (defined in CityBuilderCore.RoadManagerBaseMulti) | CityBuilderCore.RoadManagerBaseMulti | |
| HasPoint(Vector2Int point, Road road=null) (defined in CityBuilderCore.RoadManagerBaseMulti) | CityBuilderCore.RoadManagerBaseMulti | |
| HasPoint(Vector2Int point) (defined in CityBuilderCore.RoadManagerBaseMulti) | CityBuilderCore.RoadManagerBaseMulti | |
| HasPoint(Vector2Int point, object tag=null) | CityBuilderCore.RoadManagerBaseMulti | |
| HasPointBlocked(Vector2Int point, object tag=null) (defined in CityBuilderCore.RoadManagerBaseMulti) | CityBuilderCore.RoadManagerBaseMulti | |
| IsAllowedOnRoads (defined in CityBuilderCore.RoadManagerBaseMulti) | CityBuilderCore.RoadManagerBaseMulti | |
| IsDecorator (defined in CityBuilderCore.RoadManagerBaseMulti) | CityBuilderCore.RoadManagerBaseMulti | |
| IsDestructible (defined in CityBuilderCore.RoadManagerBaseMulti) | CityBuilderCore.RoadManagerBaseMulti | |
| IsWalkable (defined in CityBuilderCore.RoadManagerBaseMulti) | CityBuilderCore.RoadManagerBaseMulti | |
| LoadData(string json) | CityBuilderCore.RoadManagerBaseMulti | inline |
| Networks (defined in CityBuilderCore.MultiRoadManager) | CityBuilderCore.MultiRoadManager | |
| OnDestroy() (defined in CityBuilderCore.RoadManagerBaseMulti) | CityBuilderCore.RoadManagerBaseMulti | inlineprotectedvirtual |
| PathfindingSettings (defined in CityBuilderCore.RoadManagerBaseMulti) | CityBuilderCore.RoadManagerBaseMulti | |
| PositionsChanged (defined in CityBuilderCore.RoadManagerBaseMulti) | CityBuilderCore.RoadManagerBaseMulti | |
| Register(IEnumerable< Vector2Int > points, Road road) (defined in CityBuilderCore.RoadManagerBaseMulti) | CityBuilderCore.RoadManagerBaseMulti | inline |
| RegisterLink(IGridLink link, object tag) | CityBuilderCore.RoadManagerBaseMulti | inline |
| RegisterSwitch(Vector2Int point, Road roadEntry, Road roadExit) (defined in CityBuilderCore.RoadManagerBaseMulti) | CityBuilderCore.RoadManagerBaseMulti | inline |
| RegisterSwitch(Vector2Int entry, Vector2Int point, Vector2Int exit, Road roadEntry, Road roadExit) (defined in CityBuilderCore.RoadManagerBaseMulti) | CityBuilderCore.RoadManagerBaseMulti | inline |
| Remove(IEnumerable< Vector2Int > points) (defined in CityBuilderCore.RoadManagerBaseMulti) | CityBuilderCore.RoadManagerBaseMulti | inline |
| Root (defined in CityBuilderCore.RoadManagerBaseMulti) | CityBuilderCore.RoadManagerBaseMulti | |
| SaveData() | CityBuilderCore.RoadManagerBaseMulti | inline |
| Start() (defined in CityBuilderCore.RoadManagerBaseMulti) | CityBuilderCore.RoadManagerBaseMulti | inlineprotectedvirtual |
| StructureReference (defined in CityBuilderCore.RoadManagerBaseMulti) | CityBuilderCore.RoadManagerBaseMulti | |
| Unblock(IEnumerable< Vector2Int > points, Road road=null) (defined in CityBuilderCore.RoadManagerBaseMulti) | CityBuilderCore.RoadManagerBaseMulti | inline |
| UnblockTags(IEnumerable< Vector2Int > points, IEnumerable< object > tags, Road road=null) (defined in CityBuilderCore.RoadManagerBaseMulti) | CityBuilderCore.RoadManagerBaseMulti | inline |
| Update() (defined in CityBuilderCore.RoadManagerBaseMulti) | CityBuilderCore.RoadManagerBaseMulti | inlineprotectedvirtual |