ClassicCityBuilderKit 1.9.1
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task that completes when the current mission is completed within the playthrough
useful for the final task in a list that gives pointers on how to complete the mission
Properties | |
override bool | IsFinished [get] |
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bool | IsFinished [get] |
int | State [get, protected set] |
Additional Inherited Members | |
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void | SetState (int value) |
void | ResetState () |
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UnityEvent | Reset |
UnityEvent | Set |
UnityEvent | Finished |