ClassicCityBuilderKit 1.9.2
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generates a mesh for the referenced mesh filter which has a full quad for every cell of the map
for example used in DebugTerrain of the Three demo for its building grid and mesh overlays
Static Public Member Functions | |
static Mesh | GenerateMesh (bool applyHeight, bool stretchUVs) |
Public Attributes | |
MeshFilter | Filter |
bool | ApplyHeight |
bool | StretchUVs |