ClassicCityBuilderKit 1.8.8
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shows all the different factors that go into the layer value of a point on the map
gets automatically activated by DefaultOverlayManager when a layerview is shown
Public Member Functions | |
void | Activate (Layer layer) |
void | Deactivate () |
Public Attributes | |
RectTransform | Root |
GameObject | Visual |
LayerAffectorVisualizer | AffectorPrefab |
GameObject | BaseValueObject |
TMPro.TMP_Text | BaseValueText |
TMPro.TMP_Text | TotalValueText |