simple helper that fades a canvas group in or out over a short period
https://citybuilder.softleitner.com/manual
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void | Load () |
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void | LoadNamed (string name) |
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void | SetVisibility (bool value) |
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IEnumerator | WaitForShow () |
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void | Show () |
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void | ShowNow () |
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void | ShowDelayed (int frames) |
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void | ShowDelayed (float seconds) |
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IEnumerator | WaitForHide () |
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void | Hide () |
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void | HideNow () |
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void | HideDelayed (int frames) |
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void | HideDelayed (float seconds) |
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IEnumerator | WaitForFadeIn () |
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void | FadeIn () |
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void | FadeIn (Action callback) |
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IEnumerator | WaitForFadeOut () |
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void | FadeOut () |
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void | FadeOut (Action callback) |
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void | DelayedFadeIn (int frames=5) |
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void | DelayedFadeOut (int frames=5) |
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void | DelayedFadeIn (float seconds) |
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void | DelayedFadeOut (float seconds) |
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static void | TryFadeOut (Fader fader, Action callback) |
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CanvasGroup | CanvasGroup |
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float | Duration |
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bool | SetInteractable |
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bool | SetVolume |
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virtual void | setFading (float value) |
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