sums up population count of the housings it passes so a EmploymentWalkerComponent can determine its access to employees
https://citybuilder.softleitner.com/manual/people
|
void | StartEmployment (IEnumerable< Population > populations) |
|
override string | SaveData () |
|
override void | LoadData (string json) |
|
|
override void | onComponentEntered (IHousing housing) |
|
override void | onEntered (IBuilding building) |
| called when the building first enters the walkers area
|
|
override void | onRemaining (IBuilding building) |
| called on every frame the walkers area contains the building
|
|
virtual void | onComponentEntered (T buildingComponent) |
| called when the building component first enters the walkers area
|
|
virtual void | onComponentRemaining (T buildingComponent) |
| called on every frame the walkers area contains the building component
|
|