sums up population count of the housings it passes so a EmploymentWalkerComponent can determine its access to employees
https://citybuilder.softleitner.com/manual/people
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void | StartEmployment (IEnumerable< Population > populations) |
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override string | SaveData () |
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override void | LoadData (string json) |
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override void | onComponentEntered (IHousing housing) |
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| override void | onEntered (IBuilding building) |
| | called when the building first enters the walkers area
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| override void | onRemaining (IBuilding building) |
| | called on every frame the walkers area contains the building
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| virtual void | onComponentEntered (T buildingComponent) |
| | called when the building component first enters the walkers area
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| virtual void | onComponentRemaining (T buildingComponent) |
| | called on every frame the walkers area contains the building component
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