dialog for employment stuff
can be used to configure employment priorities
https://citybuilder.softleitner.com/manual
|
| override void | Activate () |
| |
| override void | Deactivate () |
| |
|
void | Toggle () |
| |
|
void | ToggleGlobal () |
| |
|
void | ActivateGlobal () |
| |
|
|
virtual void | Awake () |
| |
|
virtual void | Start () |
| |
|
virtual void | Update () |
| |
|
virtual void | OnDestroy () |
| |
|
virtual void | updateContent (bool initiate) |
| |
|
virtual void | updateLayout () |
| |
|
bool | IsDialogActive [get] |
| |
◆ Activate()
| override void CityBuilderCore.EmploymentDialog.Activate |
( |
| ) |
|
|
inlinevirtual |
◆ Deactivate()
| override void CityBuilderCore.EmploymentDialog.Deactivate |
( |
| ) |
|
|
inlinevirtual |