dialog for employment stuff
can be used to configure employment priorities
https://citybuilder.softleitner.com/manual
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override void | Activate () |
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override void | Deactivate () |
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void | Toggle () |
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void | ToggleGlobal () |
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void | ActivateGlobal () |
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virtual void | Awake () |
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virtual void | Start () |
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virtual void | Update () |
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virtual void | OnDestroy () |
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virtual void | updateContent (bool initiate) |
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virtual void | updateLayout () |
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bool | IsDialogActive [get] |
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◆ Activate()
override void CityBuilderCore.EmploymentDialog.Activate |
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inlinevirtual |
◆ Deactivate()
override void CityBuilderCore.EmploymentDialog.Deactivate |
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inlinevirtual |