ClassicCityBuilderKit 1.8.8
|
tiles that does not change itself but refreshes connected neighbors
Public Member Functions | |
override void | RefreshTile (Vector3Int location, ITilemap tilemap) |
override void | GetTileData (Vector3Int position, ITilemap tilemap, ref TileData tileData) |
Public Attributes | |
Sprite | Sprite |
bool | IsColored |
Color | Color |
TileBase[] | ConnectedTiles |
Protected Member Functions | |
bool | hasConnection (ITilemap tilemap, Vector3Int position) |