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CityBuilderUrban.PowerTile Member List

This is the complete list of members for CityBuilderUrban.PowerTile, including all inherited members.

Color (defined in CityBuilderCore.ConnectedTileBase)CityBuilderCore.ConnectedTileBase
ConnectedTiles (defined in CityBuilderCore.ConnectedTileBase)CityBuilderCore.ConnectedTileBase
Connection (defined in CityBuilderUrban.PowerTile)CityBuilderUrban.PowerTile
getMask(Vector3Int location, ITilemap tilemap) (defined in CityBuilderCore.ConnectedTileBase)CityBuilderCore.ConnectedTileBaseinlineprotectedvirtual
getPrefab(byte mask) (defined in CityBuilderCore.ConnectedTileBase)CityBuilderCore.ConnectedTileBaseprotectedvirtual
GetPreviewSprite() (defined in CityBuilderUrban.PowerTile)CityBuilderUrban.PowerTile
getRotation(byte mask) (defined in CityBuilderUrban.PowerTile)CityBuilderUrban.PowerTileprotected
getScale(byte mask) (defined in CityBuilderUrban.PowerTile)CityBuilderUrban.PowerTileprotected
getSprite(byte mask) (defined in CityBuilderUrban.PowerTile)CityBuilderUrban.PowerTileprotected
GetTileData(Vector3Int location, ITilemap tilemap, ref TileData tileData) (defined in CityBuilderCore.ConnectedTileBase)CityBuilderCore.ConnectedTileBaseinline
hasConnection(ITilemap tilemap, Vector3Int point) (defined in CityBuilderUrban.PowerTile)CityBuilderUrban.PowerTileinlineprotectedvirtual
IsColored (defined in CityBuilderCore.ConnectedTileBase)CityBuilderCore.ConnectedTileBase
refreshNeighbours(Vector3Int location, ITilemap tilemap) (defined in CityBuilderCore.ConnectedTileBase)CityBuilderCore.ConnectedTileBaseinlineprotectedvirtual
RefreshTile(Vector3Int location, ITilemap tilemap) (defined in CityBuilderCore.ConnectedTileBase)CityBuilderCore.ConnectedTileBaseinline
Sprites (defined in CityBuilderUrban.PowerTile)CityBuilderUrban.PowerTile
StartUp(Vector3Int position, ITilemap tilemap, GameObject go) (defined in CityBuilderCore.ConnectedTileBase)CityBuilderCore.ConnectedTileBaseinline