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CityBuilderTown.TownHomeComponent Member List

This is the complete list of members for CityBuilderTown.TownHomeComponent, including all inherited members.

AddInhabitant(TownWalker walker) (defined in CityBuilderTown.TownHomeComponent)CityBuilderTown.TownHomeComponentinline
BuildingCityBuilderCore.BuildingComponent
deregisterTrait< T >(T trait)CityBuilderCore.BuildingComponentinlineprotected
Eat() (defined in CityBuilderTown.TownHomeComponent)CityBuilderTown.TownHomeComponentinline
FillRecipient(ItemStorage itemStorage)CityBuilderTown.TownHomeComponentinline
GetDebugText()CityBuilderTown.TownHomeComponentinlinevirtual
GetDescription()CityBuilderCore.BuildingComponentvirtual
getOther< T >()CityBuilderCore.BuildingComponentprotected
getOthers< T >()CityBuilderCore.BuildingComponentprotected
GetRecipientItemQuantities()CityBuilderTown.TownHomeComponent
GetRecipientItems()CityBuilderTown.TownHomeComponentinline
HasFood (defined in CityBuilderTown.TownHomeComponent)CityBuilderTown.TownHomeComponent
HasFoodChanged (defined in CityBuilderTown.TownHomeComponent)CityBuilderTown.TownHomeComponent
HasWood (defined in CityBuilderTown.TownHomeComponent)CityBuilderTown.TownHomeComponent
HasWoodChanged (defined in CityBuilderTown.TownHomeComponent)CityBuilderTown.TownHomeComponent
Inhabitants (defined in CityBuilderTown.TownHomeComponent)CityBuilderTown.TownHomeComponent
InitializeComponent()CityBuilderTown.TownHomeComponentinlinevirtual
ItemContainerCityBuilderTown.TownHomeComponent
ItemStorage (defined in CityBuilderTown.TownHomeComponent)CityBuilderTown.TownHomeComponent
KeyCityBuilderTown.TownHomeComponent
LoadData(string json)CityBuilderTown.TownHomeComponentinlinevirtual
OnMoved(Vector2Int oldPoint, BuildingRotation oldRotation)CityBuilderCore.BuildingComponentinlinevirtual
OnMoving()CityBuilderCore.BuildingComponentinlinevirtual
OnReplacing(IBuilding replacement)CityBuilderTown.TownHomeComponentinlinevirtual
Reference (defined in CityBuilderTown.TownHomeComponent)CityBuilderTown.TownHomeComponent
registerTrait< T >(T trait)CityBuilderCore.BuildingComponentinlineprotected
RemainingWalkerCapacity (defined in CityBuilderTown.TownHomeComponent)CityBuilderTown.TownHomeComponent
RemoveInhabitant(TownWalker walker) (defined in CityBuilderTown.TownHomeComponent)CityBuilderTown.TownHomeComponentinline
replaceTrait< T >(T trait, T replacement)CityBuilderCore.BuildingComponentinlineprotected
ResumeComponent()CityBuilderCore.BuildingComponentinlinevirtual
SaveData()CityBuilderTown.TownHomeComponentinlinevirtual
SetupComponent()CityBuilderCore.BuildingComponentinlinevirtual
SuspendComponent()CityBuilderTown.TownHomeComponentinlinevirtual
TerminateComponent()CityBuilderTown.TownHomeComponentinlinevirtual
WalkerCapacity (defined in CityBuilderTown.TownHomeComponent)CityBuilderTown.TownHomeComponent
WalkerInterval (defined in CityBuilderTown.TownHomeComponent)CityBuilderTown.TownHomeComponent
Warm() (defined in CityBuilderTown.TownHomeComponent)CityBuilderTown.TownHomeComponent
WoodInterval (defined in CityBuilderTown.TownHomeComponent)CityBuilderTown.TownHomeComponent