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CityBuilderCore.WalkerSpawner< T > Member List

This is the complete list of members for CityBuilderCore.WalkerSpawner< T >, including all inherited members.

_building (defined in CityBuilderCore.WalkerSpawner< T >)CityBuilderCore.WalkerSpawner< T >protected
_currentWalkers (defined in CityBuilderCore.WalkerSpawner< T >)CityBuilderCore.WalkerSpawner< T >protected
_root (defined in CityBuilderCore.WalkerSpawner< T >)CityBuilderCore.WalkerSpawner< T >protected
clearWalkers() (defined in CityBuilderCore.WalkerSpawner< T >)CityBuilderCore.WalkerSpawner< T >inlineprotected
Count (defined in CityBuilderCore.WalkerSpawner< T >)CityBuilderCore.WalkerSpawner< T >
CurrentWalkers (defined in CityBuilderCore.WalkerSpawner< T >)CityBuilderCore.WalkerSpawner< T >
HasWalkerCityBuilderCore.WalkerSpawner< T >
Initialize(Transform root, Func< T, bool > onSpawning=null, Action< T > onFinished=null) (defined in CityBuilderCore.WalkerSpawner< T >)CityBuilderCore.WalkerSpawner< T >inline
Initialize(IBuilding building, Func< T, bool > onSpawning=null, Action< T > onFinished=null) (defined in CityBuilderCore.WalkerSpawner< T >)CityBuilderCore.WalkerSpawner< T >inline
initialize() (defined in CityBuilderCore.WalkerSpawner< T >)CityBuilderCore.WalkerSpawner< T >inlineprotectedvirtual
Initialize< Q, P >(Transform root, MonoBehaviour owner, Func< Q > preparer, Func< Q, P > planner, Action< T, P > spawner=null, Action< T > finished=null) (defined in CityBuilderCore.WalkerSpawner< T >)CityBuilderCore.WalkerSpawner< T >inline
Initialize< Q, P >(IBuilding building, MonoBehaviour owner, Func< Q > preparer, Func< Q, P > planner, Action< T, P > spawner=null, Action< T > finished=null) (defined in CityBuilderCore.WalkerSpawner< T >)CityBuilderCore.WalkerSpawner< T >inline
Integrate(T walker, Action< T > onSpawned=null) (defined in CityBuilderCore.WalkerSpawner< T >)CityBuilderCore.WalkerSpawner< T >inline
Prefab (defined in CityBuilderCore.WalkerSpawner< T >)CityBuilderCore.WalkerSpawner< T >
reloadActive() (defined in CityBuilderCore.WalkerSpawner< T >)CityBuilderCore.WalkerSpawner< T >inlineprotected
spawn(Action< T > onSpawned=null, Vector2Int? start=null) (defined in CityBuilderCore.WalkerSpawner< T >)CityBuilderCore.WalkerSpawner< T >inlineprotected
spawnPrepared(MonoBehaviour owner, Func< object > preparer, Func< object, object > planner, Action< T, object > spawner=null, Action< T > onSpawned=null, Vector2Int? start=null) (defined in CityBuilderCore.WalkerSpawner< T >)CityBuilderCore.WalkerSpawner< T >inlineprotected