_isProgressing (defined in CityBuilderCore.VariantProductionComponent) | CityBuilderCore.VariantProductionComponent | protected |
_productionState (defined in CityBuilderCore.VariantProductionComponent) | CityBuilderCore.VariantProductionComponent | protected |
_productionVariant (defined in CityBuilderCore.VariantProductionComponent) | CityBuilderCore.VariantProductionComponent | protected |
_progressTime (defined in CityBuilderCore.VariantProductionComponent) | CityBuilderCore.VariantProductionComponent | protected |
addProgress(float multiplier) (defined in CityBuilderCore.VariantProductionComponent) | CityBuilderCore.VariantProductionComponent | inlineprotected |
Awake() (defined in CityBuilderCore.VariantProductionComponent) | CityBuilderCore.VariantProductionComponent | inlineprotectedvirtual |
Building | CityBuilderCore.BuildingComponent | |
canProduce() (defined in CityBuilderCore.VariantProductionComponent) | CityBuilderCore.VariantProductionComponent | inlineprotectedvirtual |
canWork() (defined in CityBuilderCore.VariantProductionComponent) | CityBuilderCore.VariantProductionComponent | inlineprotectedvirtual |
deregisterTrait< T >(T trait) | CityBuilderCore.BuildingComponent | inlineprotected |
GetDebugText() | CityBuilderCore.VariantProductionComponent | inlinevirtual |
GetDescription() | CityBuilderCore.BuildingComponent | virtual |
GetItemsIn() (defined in CityBuilderCore.VariantProductionComponent) | CityBuilderCore.VariantProductionComponent | |
GetItemsOut() (defined in CityBuilderCore.VariantProductionComponent) | CityBuilderCore.VariantProductionComponent | |
GetNeededItems() | CityBuilderCore.VariantProductionComponent | |
getOther< T >() | CityBuilderCore.BuildingComponent | protected |
getOthers< T >() | CityBuilderCore.BuildingComponent | protected |
GetProducedItems() | CityBuilderCore.VariantProductionComponent | |
GetReceiveCapacityRemaining(Item item) | CityBuilderCore.VariantProductionComponent | |
GetReceiveItems() | CityBuilderCore.VariantProductionComponent | inline |
HasProducts (defined in CityBuilderCore.VariantProductionComponent) | CityBuilderCore.VariantProductionComponent | |
HasProductsChanged (defined in CityBuilderCore.VariantProductionComponent) | CityBuilderCore.VariantProductionComponent | |
HasRawMaterials (defined in CityBuilderCore.VariantProductionComponent) | CityBuilderCore.VariantProductionComponent | |
HasRawMaterialsChanged (defined in CityBuilderCore.VariantProductionComponent) | CityBuilderCore.VariantProductionComponent | |
InitializeComponent() | CityBuilderCore.VariantProductionComponent | inlinevirtual |
IsProgressingChanged (defined in CityBuilderCore.VariantProductionComponent) | CityBuilderCore.VariantProductionComponent | |
ItemContainer | CityBuilderCore.VariantProductionComponent | |
Key | CityBuilderCore.VariantProductionComponent | |
LoadData(string json) | CityBuilderCore.VariantProductionComponent | inlinevirtual |
loadData(VariantProductionData data) (defined in CityBuilderCore.VariantProductionComponent) | CityBuilderCore.VariantProductionComponent | inlineprotected |
onItemsChanged() (defined in CityBuilderCore.VariantProductionComponent) | CityBuilderCore.VariantProductionComponent | inlineprotectedvirtual |
OnMoved(Vector2Int oldPoint, BuildingRotation oldRotation) | CityBuilderCore.BuildingComponent | inlinevirtual |
OnMoving() | CityBuilderCore.BuildingComponent | inlinevirtual |
OnReplacing(IBuilding replacement) | CityBuilderCore.VariantProductionComponent | inlinevirtual |
Priority | CityBuilderCore.VariantProductionComponent | |
produce() (defined in CityBuilderCore.VariantProductionComponent) | CityBuilderCore.VariantProductionComponent | inlineprotectedvirtual |
ProductionState enum name (defined in CityBuilderCore.VariantProductionComponent) | CityBuilderCore.VariantProductionComponent | |
Progress | CityBuilderCore.VariantProductionComponent | |
ProgressChanged (defined in CityBuilderCore.VariantProductionComponent) | CityBuilderCore.VariantProductionComponent | |
ProgressInterval (defined in CityBuilderCore.VariantProductionComponent) | CityBuilderCore.VariantProductionComponent | |
ProgressReset (defined in CityBuilderCore.VariantProductionComponent) | CityBuilderCore.VariantProductionComponent | |
Receive(ItemStorage storage, Item item, int quantity) | CityBuilderCore.VariantProductionComponent | |
Reference (defined in CityBuilderCore.VariantProductionComponent) | CityBuilderCore.VariantProductionComponent | |
registerTrait< T >(T trait) | CityBuilderCore.BuildingComponent | inlineprotected |
replaceTrait< T >(T trait, T replacement) | CityBuilderCore.BuildingComponent | inlineprotected |
ReserveCapacity(Item item, int amount) | CityBuilderCore.VariantProductionComponent | |
resetProgress() (defined in CityBuilderCore.VariantProductionComponent) | CityBuilderCore.VariantProductionComponent | inlineprotected |
ResumeComponent() | CityBuilderCore.BuildingComponent | inlinevirtual |
SaveData() | CityBuilderCore.VariantProductionComponent | inlinevirtual |
saveData(VariantProductionData data) (defined in CityBuilderCore.VariantProductionComponent) | CityBuilderCore.VariantProductionComponent | inlineprotected |
setState(ProductionState productionState) (defined in CityBuilderCore.VariantProductionComponent) | CityBuilderCore.VariantProductionComponent | inlineprotectedvirtual |
SetupComponent() | CityBuilderCore.BuildingComponent | inlinevirtual |
Start() (defined in CityBuilderCore.VariantProductionComponent) | CityBuilderCore.VariantProductionComponent | inlineprotectedvirtual |
Storage (defined in CityBuilderCore.VariantProductionComponent) | CityBuilderCore.VariantProductionComponent | |
SuspendComponent() | CityBuilderCore.BuildingComponent | inlinevirtual |
TerminateComponent() | CityBuilderCore.VariantProductionComponent | inlinevirtual |
UnreserveCapacity(Item item, int amount) | CityBuilderCore.VariantProductionComponent | |
Update() (defined in CityBuilderCore.VariantProductionComponent) | CityBuilderCore.VariantProductionComponent | inlineprotectedvirtual |
updateProduction() (defined in CityBuilderCore.VariantProductionComponent) | CityBuilderCore.VariantProductionComponent | inlineprotectedvirtual |
VariantIndex (defined in CityBuilderCore.VariantProductionComponent) | CityBuilderCore.VariantProductionComponent | |
Variants (defined in CityBuilderCore.VariantProductionComponent) | CityBuilderCore.VariantProductionComponent | |