| Add(IEnumerable< Vector2Int > points, UndoRedoActions undoRedoActions=null) | CityBuilderCore.Tests.DebugStructure | inline |
| GetName() | CityBuilderCore.Tests.DebugStructure | |
| GetPoints() | CityBuilderCore.Tests.DebugStructure | |
| HasPoint(Vector2Int point) | CityBuilderCore.Tests.DebugStructure | |
| IsDecorator | CityBuilderCore.Tests.DebugStructure | |
| IsDestructible | CityBuilderCore.Tests.DebugStructure | |
| IsMovable | CityBuilderCore.Tests.DebugStructure | |
| IsWalkable | CityBuilderCore.Tests.DebugStructure | |
| Key (defined in CityBuilderCore.KeyedBehaviour) | CityBuilderCore.KeyedBehaviour | |
| Level | CityBuilderCore.Tests.DebugStructure | |
| PointsChanged (defined in CityBuilderCore.Tests.DebugStructure) | CityBuilderCore.Tests.DebugStructure | |
| Remove(IEnumerable< Vector2Int > points, UndoRedoActions undoRedoActions=null) | CityBuilderCore.Tests.DebugStructure | |
| ReplacePoints(IStructure a, IStructure b, Vector2Int point, bool keepRandomization=true, bool keepVariant=true, UndoRedoActions undoRedoActions=null) | CityBuilderCore.IStructure | inlinestatic |
| ReplacePoints(IStructure a, IStructure b, IEnumerable< Vector2Int > points, bool keepRandomization=true, bool keepVariant=true, UndoRedoActions undoRedoActions=null) | CityBuilderCore.IStructure | inlinestatic |
| Root (defined in CityBuilderCore.Tests.DebugStructure) | CityBuilderCore.Tests.DebugStructure | |
| StructureReference | CityBuilderCore.Tests.DebugStructure | |