Awake() (defined in CityBuilderCore.Tests.DebugMap) | CityBuilderCore.Tests.DebugMap | inlineprotectedvirtual |
BuildingBlockingTiles (defined in CityBuilderCore.Tests.DebugMap) | CityBuilderCore.Tests.DebugMap | |
CellOffset | CityBuilderCore.Tests.DebugMap | |
CheckGround(Vector2Int point, Object[] options) | CityBuilderCore.Tests.DebugMap | inline |
ClampPoint(Vector2Int point) | CityBuilderCore.Tests.DebugMap | inline |
ClampPosition(Vector3 position) | CityBuilderCore.Tests.DebugMap | inline |
GetCenterFromPosition(Vector3 position) | CityBuilderCore.Tests.DebugMap | inline |
GetDirection(float _) | CityBuilderCore.Tests.DebugMap | |
GetGridPoint(Vector3 position) | CityBuilderCore.Tests.DebugMap | inline |
GetPositionFromCenter(Vector3 center) | CityBuilderCore.Tests.DebugMap | inline |
GetRotation(Vector3 _) | CityBuilderCore.Tests.DebugMap | |
GetVariance() | CityBuilderCore.Tests.DebugMap | inline |
GetWorldPosition(Vector2Int point) | CityBuilderCore.Tests.DebugMap | inline |
Grid (defined in CityBuilderCore.Tests.DebugMap) | CityBuilderCore.Tests.DebugMap | |
GridVisual (defined in CityBuilderCore.Tests.DebugMap) | CityBuilderCore.Tests.DebugMap | |
Ground (defined in CityBuilderCore.Tests.DebugMap) | CityBuilderCore.Tests.DebugMap | |
Hide() | CityBuilderCore.Tests.DebugMap | |
IsBuildable(Vector2Int point, int mask, object tag=null) | CityBuilderCore.Tests.DebugMap | inline |
IsHex | CityBuilderCore.Tests.DebugMap | |
IsInside(Vector2Int point) | CityBuilderCore.Tests.DebugMap | inline |
IsWalkable(Vector2Int point) | CityBuilderCore.Tests.DebugMap | inline |
IsXY | CityBuilderCore.Tests.DebugMap | |
SetRotation(Transform transform, Vector3 direction) | CityBuilderCore.Tests.DebugMap | inline |
SetRotation(Transform transform, float rotation) | CityBuilderCore.Tests.DebugMap | inline |
Show() | CityBuilderCore.Tests.DebugMap | |
Size (defined in CityBuilderCore.Tests.DebugMap) | CityBuilderCore.Tests.DebugMap | |
WalkingBlockingTiles (defined in CityBuilderCore.Tests.DebugMap) | CityBuilderCore.Tests.DebugMap | |
WorldCenter | CityBuilderCore.Tests.DebugMap | |
WorldSize (defined in CityBuilderCore.Tests.DebugMap) | CityBuilderCore.Tests.DebugMap | |