AddTree(Vector2Int point, int index=0, float height=1f, float width=1f, float color=1f) (defined in CityBuilderCore.TerrainModifier) | CityBuilderCore.TerrainModifier | inline |
AddTree(Vector2Int point, TreeInstance template, int index=0) (defined in CityBuilderCore.TerrainModifier) | CityBuilderCore.TerrainModifier | inline |
Alphas (defined in CityBuilderCore.TerrainModifier) | CityBuilderCore.TerrainModifier | |
Details (defined in CityBuilderCore.TerrainModifier) | CityBuilderCore.TerrainModifier | |
GetTree(Vector2Int point, int index) (defined in CityBuilderCore.TerrainModifier) | CityBuilderCore.TerrainModifier | inline |
GetTree(Vector2Int point, IEnumerable< int > indices) (defined in CityBuilderCore.TerrainModifier) | CityBuilderCore.TerrainModifier | inline |
GetTreePoints(int index=-1) (defined in CityBuilderCore.TerrainModifier) | CityBuilderCore.TerrainModifier | inline |
GetTreePoints(IEnumerable< int > indices) (defined in CityBuilderCore.TerrainModifier) | CityBuilderCore.TerrainModifier | inline |
Heights (defined in CityBuilderCore.TerrainModifier) | CityBuilderCore.TerrainModifier | |
Initialize() (defined in CityBuilderCore.TerrainModifier) | CityBuilderCore.TerrainModifier | inline |
Key (defined in CityBuilderCore.KeyedBehaviour) | CityBuilderCore.KeyedBehaviour | |
LoadData(string json) | CityBuilderCore.TerrainModifier | inline |
Loaded (defined in CityBuilderCore.TerrainModifier) | CityBuilderCore.TerrainModifier | |
RemoveDetails(Vector2Int point, int index=-1) (defined in CityBuilderCore.TerrainModifier) | CityBuilderCore.TerrainModifier | inline |
RemoveTrees(Vector2Int point, int index=-1) (defined in CityBuilderCore.TerrainModifier) | CityBuilderCore.TerrainModifier | inline |
RemoveTrees(Vector2Int point, IEnumerable< int > indices) (defined in CityBuilderCore.TerrainModifier) | CityBuilderCore.TerrainModifier | inline |
SaveData() | CityBuilderCore.TerrainModifier | inline |
Trees (defined in CityBuilderCore.TerrainModifier) | CityBuilderCore.TerrainModifier | |