| AddTree(Vector2Int point, int index=0, float height=1f, float width=1f, float color=1f) (defined in CityBuilderCore.TerrainModifier) | CityBuilderCore.TerrainModifier | inline |
| AddTree(TreeInstance template, int index=0) (defined in CityBuilderCore.TerrainModifier) | CityBuilderCore.TerrainModifier | inline |
| Alphas (defined in CityBuilderCore.TerrainModifier) | CityBuilderCore.TerrainModifier | |
| Details (defined in CityBuilderCore.TerrainModifier) | CityBuilderCore.TerrainModifier | |
| GetTree(Vector2Int point, int index) (defined in CityBuilderCore.TerrainModifier) | CityBuilderCore.TerrainModifier | inline |
| GetTree(Vector2Int point, IEnumerable< int > indices) (defined in CityBuilderCore.TerrainModifier) | CityBuilderCore.TerrainModifier | inline |
| GetTreePoints(int index=-1) (defined in CityBuilderCore.TerrainModifier) | CityBuilderCore.TerrainModifier | inline |
| GetTreePoints(IEnumerable< int > indices) (defined in CityBuilderCore.TerrainModifier) | CityBuilderCore.TerrainModifier | inline |
| GetTrees(Vector2Int point, int index) (defined in CityBuilderCore.TerrainModifier) | CityBuilderCore.TerrainModifier | inline |
| GetTrees(Vector2Int point, IEnumerable< int > indices) (defined in CityBuilderCore.TerrainModifier) | CityBuilderCore.TerrainModifier | inline |
| Heights (defined in CityBuilderCore.TerrainModifier) | CityBuilderCore.TerrainModifier | |
| Initialize() (defined in CityBuilderCore.TerrainModifier) | CityBuilderCore.TerrainModifier | inline |
| Key (defined in CityBuilderCore.KeyedBehaviour) | CityBuilderCore.KeyedBehaviour | |
| LoadData(string json) | CityBuilderCore.TerrainModifier | inline |
| Loaded (defined in CityBuilderCore.TerrainModifier) | CityBuilderCore.TerrainModifier | |
| RemoveDetails(Vector2Int point, int index=-1) (defined in CityBuilderCore.TerrainModifier) | CityBuilderCore.TerrainModifier | inline |
| RemoveTrees(Vector2Int point, int index=-1) (defined in CityBuilderCore.TerrainModifier) | CityBuilderCore.TerrainModifier | inline |
| RemoveTrees(Vector2Int point, IEnumerable< int > indices) (defined in CityBuilderCore.TerrainModifier) | CityBuilderCore.TerrainModifier | inline |
| SaveData() | CityBuilderCore.TerrainModifier | inline |
| Trees (defined in CityBuilderCore.TerrainModifier) | CityBuilderCore.TerrainModifier | |