Add(IEnumerable< Vector2Int > points, UndoRedoActions undoRedoActions=null) | CityBuilderCore.StructureDecorators | inline |
Clear() (defined in CityBuilderCore.StructureDecorators) | CityBuilderCore.StructureDecorators | inline |
GetChildPoints(IGridPositions positions) (defined in CityBuilderCore.StructureDecorators) | CityBuilderCore.StructureDecorators | inline |
GetName() | CityBuilderCore.StructureDecorators | |
GetPoints() | CityBuilderCore.StructureDecorators | |
HasPoint(Vector2Int point) | CityBuilderCore.StructureDecorators | |
Key (defined in CityBuilderCore.KeyedBehaviour) | CityBuilderCore.KeyedBehaviour | |
Level (defined in CityBuilderCore.StructureDecorators) | CityBuilderCore.StructureDecorators | |
LoadData(StructureDecoratorsData data) (defined in CityBuilderCore.StructureDecorators) | CityBuilderCore.StructureDecorators | inline |
Name (defined in CityBuilderCore.StructureDecorators) | CityBuilderCore.StructureDecorators | |
PointsChanged (defined in CityBuilderCore.StructureDecorators) | CityBuilderCore.StructureDecorators | |
Prefabs (defined in CityBuilderCore.StructureDecorators) | CityBuilderCore.StructureDecorators | |
Remove(IEnumerable< Vector2Int > points, UndoRedoActions undoRedoActions=null) | CityBuilderCore.StructureDecorators | inline |
ReplacePoints(IStructure a, IStructure b, Vector2Int point, bool keepRandomization=true, bool keepVariant=true, UndoRedoActions undoRedoActions=null) | CityBuilderCore.IStructure | inlinestatic |
ReplacePoints(IStructure a, IStructure b, IEnumerable< Vector2Int > points, bool keepRandomization=true, bool keepVariant=true, UndoRedoActions undoRedoActions=null) | CityBuilderCore.IStructure | inlinestatic |
RotationMode (defined in CityBuilderCore.StructureDecorators) | CityBuilderCore.StructureDecorators | |
SaveData() (defined in CityBuilderCore.StructureDecorators) | CityBuilderCore.StructureDecorators | inline |
ScaleMaximum (defined in CityBuilderCore.StructureDecorators) | CityBuilderCore.StructureDecorators | |
ScaleMinimum (defined in CityBuilderCore.StructureDecorators) | CityBuilderCore.StructureDecorators | |
StructureReference | CityBuilderCore.StructureDecorators | |