This is the complete list of members for CityBuilderCore.StructureCollectionFloat.Variant, including all inherited members.
| Adjust(GameObject instance, Vector2Int point, IMap map, IGridPositions gridPositions, IGridRotations gridRotations) (defined in CityBuilderCore.StructureCollectionFloat.Variant) | CityBuilderCore.StructureCollectionFloat.Variant | inline |
| Instantiate(Transform parent, Vector2Int point, IMap map, IGridPositions gridPositions, IGridRotations gridRotations) (defined in CityBuilderCore.StructureCollectionFloat.Variant) | CityBuilderCore.StructureCollectionFloat.Variant | inline |
| Instantiate(Transform parent, Vector3 localPosition, Quaternion localRotation, Vector3 localScale) (defined in CityBuilderCore.StructureCollectionFloat.Variant) | CityBuilderCore.StructureCollectionFloat.Variant | inline |
| OffsetMaximum (defined in CityBuilderCore.StructureCollectionFloat.Variant) | CityBuilderCore.StructureCollectionFloat.Variant | |
| Prefab (defined in CityBuilderCore.StructureCollectionFloat.Variant) | CityBuilderCore.StructureCollectionFloat.Variant | |
| RotationMode (defined in CityBuilderCore.StructureCollectionFloat.Variant) | CityBuilderCore.StructureCollectionFloat.Variant | |
| ScaleMaximum (defined in CityBuilderCore.StructureCollectionFloat.Variant) | CityBuilderCore.StructureCollectionFloat.Variant | |
| ScaleMinimum (defined in CityBuilderCore.StructureCollectionFloat.Variant) | CityBuilderCore.StructureCollectionFloat.Variant | |