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CityBuilderCore.StructureCollectionFloat Member List

This is the complete list of members for CityBuilderCore.StructureCollectionFloat, including all inherited members.

Add(Vector2Int point, UndoRedoActions undoRedoActions=null) (defined in CityBuilderCore.StructureCollectionFloat)CityBuilderCore.StructureCollectionFloat
Add(IEnumerable< Vector2Int > points, UndoRedoActions undoRedoActions=null)CityBuilderCore.StructureCollectionFloatinline
Add(Vector2Int point, int variantIndex, UndoRedoActions undoRedoActions=null) (defined in CityBuilderCore.StructureCollectionFloat)CityBuilderCore.StructureCollectionFloatinline
Add(Vector2Int point, Vector3 localPosition, Quaternion localRotation, Vector3 localScale, int? variantIndex=null, string data=null, UndoRedoActions undoRedoActions=null) (defined in CityBuilderCore.StructureCollectionFloat)CityBuilderCore.StructureCollectionFloatinline
Clear() (defined in CityBuilderCore.StructureCollectionFloat)CityBuilderCore.StructureCollectionFloatinline
GetChildPoints(IGridPositions positions) (defined in CityBuilderCore.StructureCollectionFloat)CityBuilderCore.StructureCollectionFloatinline
GetName()CityBuilderCore.StructureCollectionFloat
GetObject(Vector2Int point) (defined in CityBuilderCore.StructureCollectionFloat)CityBuilderCore.StructureCollectionFloat
GetPoints()CityBuilderCore.StructureCollectionFloat
GetVariantIndex(Vector2Int point) (defined in CityBuilderCore.StructureCollectionFloat)CityBuilderCore.StructureCollectionFloatinline
GetVariantIndex(string name) (defined in CityBuilderCore.StructureCollectionFloat)CityBuilderCore.StructureCollectionFloatinline
HasPoint(Vector2Int point)CityBuilderCore.StructureCollectionFloat
IsDecorator (defined in CityBuilderCore.StructureCollectionFloat)CityBuilderCore.StructureCollectionFloat
IsDestructible (defined in CityBuilderCore.StructureCollectionFloat)CityBuilderCore.StructureCollectionFloat
IsMovable (defined in CityBuilderCore.StructureCollectionFloat)CityBuilderCore.StructureCollectionFloat
IsWalkable (defined in CityBuilderCore.StructureCollectionFloat)CityBuilderCore.StructureCollectionFloat
Key (defined in CityBuilderCore.KeyedBehaviour)CityBuilderCore.KeyedBehaviour
Level (defined in CityBuilderCore.StructureCollectionFloat)CityBuilderCore.StructureCollectionFloat
LoadData(StructureCollectionFloatData data) (defined in CityBuilderCore.StructureCollectionFloat)CityBuilderCore.StructureCollectionFloatinline
Name (defined in CityBuilderCore.StructureCollectionFloat)CityBuilderCore.StructureCollectionFloat
PointsChanged (defined in CityBuilderCore.StructureCollectionFloat)CityBuilderCore.StructureCollectionFloat
Remove(Vector2Int point, UndoRedoActions undoRedoActions=null) (defined in CityBuilderCore.StructureCollectionFloat)CityBuilderCore.StructureCollectionFloat
Remove(IEnumerable< Vector2Int > points, UndoRedoActions undoRedoActions=null)CityBuilderCore.StructureCollectionFloatinline
ReplacePoints(IStructure a, IStructure b, Vector2Int point, bool keepRandomization=true, bool keepVariant=true, UndoRedoActions undoRedoActions=null)CityBuilderCore.IStructureinlinestatic
ReplacePoints(IStructure a, IStructure b, IEnumerable< Vector2Int > points, bool keepRandomization=true, bool keepVariant=true, UndoRedoActions undoRedoActions=null)CityBuilderCore.IStructureinlinestatic
Root (defined in CityBuilderCore.StructureCollectionFloat)CityBuilderCore.StructureCollectionFloat
SaveData() (defined in CityBuilderCore.StructureCollectionFloat)CityBuilderCore.StructureCollectionFloatinline
StructureReferenceCityBuilderCore.StructureCollectionFloat
Variants (defined in CityBuilderCore.StructureCollectionFloat)CityBuilderCore.StructureCollectionFloat