Add(Vector2Int point, UndoRedoActions undoRedoActions=null) (defined in CityBuilderCore.StructureCollection) | CityBuilderCore.StructureCollection | |
Add(IEnumerable< Vector2Int > points, UndoRedoActions undoRedoActions=null) | CityBuilderCore.StructureCollection | inline |
AddInCenter (defined in CityBuilderCore.StructureCollection) | CityBuilderCore.StructureCollection | |
Clear() (defined in CityBuilderCore.StructureCollection) | CityBuilderCore.StructureCollection | inline |
GetChildPoints(IGridPositions positions) (defined in CityBuilderCore.StructureCollection) | CityBuilderCore.StructureCollection | inline |
GetName() | CityBuilderCore.StructureCollection | |
GetPoints() | CityBuilderCore.StructureCollection | |
HasPoint(Vector2Int point) | CityBuilderCore.StructureCollection | |
IsDecorator (defined in CityBuilderCore.StructureCollection) | CityBuilderCore.StructureCollection | |
IsDestructible (defined in CityBuilderCore.StructureCollection) | CityBuilderCore.StructureCollection | |
IsMovable (defined in CityBuilderCore.StructureCollection) | CityBuilderCore.StructureCollection | |
IsReplica (defined in CityBuilderCore.StructureCollection) | CityBuilderCore.StructureCollection | |
IsWalkable (defined in CityBuilderCore.StructureCollection) | CityBuilderCore.StructureCollection | |
Key (defined in CityBuilderCore.KeyedBehaviour) | CityBuilderCore.KeyedBehaviour | |
Level (defined in CityBuilderCore.StructureCollection) | CityBuilderCore.StructureCollection | |
LoadData(StructureCollectionData data) (defined in CityBuilderCore.StructureCollection) | CityBuilderCore.StructureCollection | inline |
Name (defined in CityBuilderCore.StructureCollection) | CityBuilderCore.StructureCollection | |
ObjectSize (defined in CityBuilderCore.StructureCollection) | CityBuilderCore.StructureCollection | |
PointsChanged (defined in CityBuilderCore.StructureCollection) | CityBuilderCore.StructureCollection | |
Prefab (defined in CityBuilderCore.StructureCollection) | CityBuilderCore.StructureCollection | |
Remove(Vector2Int point, UndoRedoActions undoRedoActions=null) (defined in CityBuilderCore.StructureCollection) | CityBuilderCore.StructureCollection | |
Remove(IEnumerable< Vector2Int > points, UndoRedoActions undoRedoActions=null) | CityBuilderCore.StructureCollection | inline |
ReplacePoints(IStructure a, IStructure b, Vector2Int point, bool keepRandomization=true, bool keepVariant=true, UndoRedoActions undoRedoActions=null) | CityBuilderCore.IStructure | inlinestatic |
ReplacePoints(IStructure a, IStructure b, IEnumerable< Vector2Int > points, bool keepRandomization=true, bool keepVariant=true, UndoRedoActions undoRedoActions=null) | CityBuilderCore.IStructure | inlinestatic |
Root (defined in CityBuilderCore.StructureCollection) | CityBuilderCore.StructureCollection | |
SaveData() (defined in CityBuilderCore.StructureCollection) | CityBuilderCore.StructureCollection | inline |
StructureReference | CityBuilderCore.StructureCollection | |