| Add(IEnumerable< Vector2Int > positions, Road road, UndoRedoActions undoRedoActions=null) (defined in CityBuilderCore.RoadManagerBase) | CityBuilderCore.RoadManagerBase | |
| Awake() (defined in CityBuilderCore.RoadManagerBase) | CityBuilderCore.RoadManagerBase | inlineprotectedvirtual |
| Block(IEnumerable< Vector2Int > points, Road road=null) (defined in CityBuilderCore.RoadManagerBase) | CityBuilderCore.RoadManagerBase | |
| BlockTags(IEnumerable< Vector2Int > points, IEnumerable< object > tags, Road road=null) (defined in CityBuilderCore.RoadManagerBase) | CityBuilderCore.RoadManagerBase | |
| CheckRequirement(Vector2Int point, RoadRequirement requirement) (defined in CityBuilderCore.RoadManagerBase) | CityBuilderCore.RoadManagerBase | inline |
| createNetwork() (defined in CityBuilderCore.RoadManagerBase) | CityBuilderCore.RoadManagerBase | protected |
| DefaultRoad (defined in CityBuilderCore.RoadManagerBase) | CityBuilderCore.RoadManagerBase | |
| Deregister(IEnumerable< Vector2Int > points, Road road) (defined in CityBuilderCore.RoadManagerBase) | CityBuilderCore.RoadManagerBase | |
| DeregisterLink(IGridLink link, object tag) | CityBuilderCore.RoadManagerBase | |
| GetLink(Vector2Int start, Vector2Int end, object tag) | CityBuilderCore.RoadManagerBase | |
| GetLinks(Vector2Int start, object tag) | CityBuilderCore.RoadManagerBase | |
| Level (defined in CityBuilderCore.RoadManagerBase) | CityBuilderCore.RoadManagerBase | |
| LoadData(string json) | CityBuilderCore.RoadManagerBase | inline |
| OnDestroy() (defined in CityBuilderCore.RoadManagerBase) | CityBuilderCore.RoadManagerBase | inlineprotectedvirtual |
| PathfindingSettings (defined in CityBuilderCore.RoadManagerBase) | CityBuilderCore.RoadManagerBase | |
| Register(IEnumerable< Vector2Int > points, Road road) (defined in CityBuilderCore.RoadManagerBase) | CityBuilderCore.RoadManagerBase | |
| RegisterLink(IGridLink link, object tag) | CityBuilderCore.RoadManagerBase | |
| RegisterSwitch(Vector2Int point, Road roadA, Road roadB) (defined in CityBuilderCore.RoadManagerBase) | CityBuilderCore.RoadManagerBase | |
| RegisterSwitch(Vector2Int entry, Vector2Int point, Vector2Int exit, Road roadEntry, Road roadExit) (defined in CityBuilderCore.RoadManagerBase) | CityBuilderCore.RoadManagerBase | |
| Root (defined in CityBuilderCore.RoadManagerBase) | CityBuilderCore.RoadManagerBase | |
| SaveData() | CityBuilderCore.RoadManagerBase | inline |
| Start() (defined in CityBuilderCore.RoadManagerBase) | CityBuilderCore.RoadManagerBase | inlineprotectedvirtual |
| Unblock(IEnumerable< Vector2Int > points, Road road=null) (defined in CityBuilderCore.RoadManagerBase) | CityBuilderCore.RoadManagerBase | |
| UnblockTags(IEnumerable< Vector2Int > points, IEnumerable< object > tags, Road road=null) (defined in CityBuilderCore.RoadManagerBase) | CityBuilderCore.RoadManagerBase | |
| Update() (defined in CityBuilderCore.RoadManagerBase) | CityBuilderCore.RoadManagerBase | inlineprotectedvirtual |