| Add(IEnumerable< Vector2Int > positions, Road road, UndoRedoActions undoRedoActions=null) (defined in CityBuilderCore.RoadManagerBase) | CityBuilderCore.RoadManagerBase |  | 
  | Awake() (defined in CityBuilderCore.RoadManagerBase) | CityBuilderCore.RoadManagerBase | inlineprotectedvirtual | 
  | Block(IEnumerable< Vector2Int > points, Road road=null) (defined in CityBuilderCore.RoadManagerBase) | CityBuilderCore.RoadManagerBase |  | 
  | BlockTags(IEnumerable< Vector2Int > points, IEnumerable< object > tags, Road road=null) (defined in CityBuilderCore.RoadManagerBase) | CityBuilderCore.RoadManagerBase |  | 
  | CheckRequirement(Vector2Int point, RoadRequirement requirement) (defined in CityBuilderCore.RoadManagerBase) | CityBuilderCore.RoadManagerBase | inline | 
  | createNetwork() (defined in CityBuilderCore.RoadManagerBase) | CityBuilderCore.RoadManagerBase | protected | 
  | DefaultRoad (defined in CityBuilderCore.RoadManagerBase) | CityBuilderCore.RoadManagerBase |  | 
  | Deregister(IEnumerable< Vector2Int > points, Road road) (defined in CityBuilderCore.RoadManagerBase) | CityBuilderCore.RoadManagerBase |  | 
  | DeregisterLink(IGridLink link, object tag) | CityBuilderCore.RoadManagerBase |  | 
  | GetLink(Vector2Int start, Vector2Int end, object tag) | CityBuilderCore.RoadManagerBase |  | 
  | GetLinks(Vector2Int start, object tag) | CityBuilderCore.RoadManagerBase |  | 
  | Level (defined in CityBuilderCore.RoadManagerBase) | CityBuilderCore.RoadManagerBase |  | 
  | LoadData(string json) | CityBuilderCore.RoadManagerBase | inline | 
  | OnDestroy() (defined in CityBuilderCore.RoadManagerBase) | CityBuilderCore.RoadManagerBase | inlineprotectedvirtual | 
  | PathfindingSettings (defined in CityBuilderCore.RoadManagerBase) | CityBuilderCore.RoadManagerBase |  | 
  | Register(IEnumerable< Vector2Int > points, Road road) (defined in CityBuilderCore.RoadManagerBase) | CityBuilderCore.RoadManagerBase |  | 
  | RegisterLink(IGridLink link, object tag) | CityBuilderCore.RoadManagerBase |  | 
  | RegisterSwitch(Vector2Int point, Road roadA, Road roadB) (defined in CityBuilderCore.RoadManagerBase) | CityBuilderCore.RoadManagerBase |  | 
  | RegisterSwitch(Vector2Int entry, Vector2Int point, Vector2Int exit, Road roadEntry, Road roadExit) (defined in CityBuilderCore.RoadManagerBase) | CityBuilderCore.RoadManagerBase |  | 
  | Root (defined in CityBuilderCore.RoadManagerBase) | CityBuilderCore.RoadManagerBase |  | 
  | SaveData() | CityBuilderCore.RoadManagerBase | inline | 
  | Start() (defined in CityBuilderCore.RoadManagerBase) | CityBuilderCore.RoadManagerBase | inlineprotectedvirtual | 
  | Unblock(IEnumerable< Vector2Int > points, Road road=null) (defined in CityBuilderCore.RoadManagerBase) | CityBuilderCore.RoadManagerBase |  | 
  | UnblockTags(IEnumerable< Vector2Int > points, IEnumerable< object > tags, Road road=null) (defined in CityBuilderCore.RoadManagerBase) | CityBuilderCore.RoadManagerBase |  | 
  | Update() (defined in CityBuilderCore.RoadManagerBase) | CityBuilderCore.RoadManagerBase | inlineprotectedvirtual |