AddItems(IEnumerable< ItemQuantity > itemQuantities, bool overfill=false) (defined in CityBuilderCore.ItemStorage) | CityBuilderCore.ItemStorage | inline |
AddItems(ItemQuantity itemQuantity, bool overfill=false) | CityBuilderCore.ItemStorage | |
AddItems(Item item, int quantity) | CityBuilderCore.ItemStorage | |
AddItems(Item item, int quantity, bool overfill) | CityBuilderCore.ItemStorage | inline |
Capacity (defined in CityBuilderCore.ItemStorage) | CityBuilderCore.ItemStorage | |
Changed (defined in CityBuilderCore.ItemStorage) | CityBuilderCore.ItemStorage | |
Clear() | CityBuilderCore.ItemStorage | inline |
FitsItems(IEnumerable< ItemQuantity > itemQuantities) | CityBuilderCore.ItemStorage | |
FitsItems(ItemQuantity itemQuantity) | CityBuilderCore.ItemStorage | |
FitsItems(Item item, int quantity) | CityBuilderCore.ItemStorage | inline |
GetActualStorage() | CityBuilderCore.ItemStorage | inline |
GetDebugText() | CityBuilderCore.ItemStorage | inline |
GetItemCapacity() | CityBuilderCore.ItemStorage | inline |
GetItemCapacity(Item item) | CityBuilderCore.ItemStorage | |
GetItemCapacity(Item item, float ratio) | CityBuilderCore.ItemStorage | inline |
GetItemCapacity(ItemCategory itemCategory) | CityBuilderCore.ItemStorage | |
GetItemCapacity(ItemCategory itemCategory, float ratio) | CityBuilderCore.ItemStorage | inline |
GetItemCapacityRemaining() | CityBuilderCore.ItemStorage | inline |
GetItemCapacityRemaining(Item item) | CityBuilderCore.ItemStorage | |
GetItemCapacityRemaining(Item item, float ratio) | CityBuilderCore.ItemStorage | inline |
GetItemCapacityRemaining(ItemCategory itemCategory) | CityBuilderCore.ItemStorage | |
GetItemCapacityRemaining(ItemCategory itemCategory, float ratio) | CityBuilderCore.ItemStorage | inline |
GetItemLevel(Item item) | CityBuilderCore.ItemStorage | |
GetItemNames() | CityBuilderCore.ItemStorage | inline |
GetItemQuantities() | CityBuilderCore.ItemStorage | inline |
GetItemQuantity() | CityBuilderCore.ItemStorage | inline |
GetItemQuantity(Item item) | CityBuilderCore.ItemStorage | inline |
GetItemQuantity(ItemCategory itemCategory) | CityBuilderCore.ItemStorage | |
GetItemQuantityRemaining(Item item) | CityBuilderCore.ItemStorage | |
GetItems() | CityBuilderCore.ItemStorage | inline |
GetItemsOverRatio(Item item, float ratio=1f) | CityBuilderCore.ItemStorage | inline |
GetReservedCapacity(Item item) | CityBuilderCore.ItemStorage | inline |
GetReservedQuantity(Item item) | CityBuilderCore.ItemStorage | |
GetUnitCapacityRemaining(Item item) | CityBuilderCore.ItemStorage | inline |
GetUnitQuantity(Item item) | CityBuilderCore.ItemStorage | |
HasItem(Item item) | CityBuilderCore.ItemStorage | inline |
HasItem(ItemCategory itemCategory) | CityBuilderCore.ItemStorage | inline |
HasItems() | CityBuilderCore.ItemStorage | inline |
HasItems(ItemQuantity itemQuantity) | CityBuilderCore.ItemStorage | |
HasItems(Item item, int quantity) | CityBuilderCore.ItemStorage | inline |
HasItems(ItemCategoryQuantity itemCategoryQuantity) | CityBuilderCore.ItemStorage | |
HasItems(ItemCategory itemCategory, int quantity) | CityBuilderCore.ItemStorage | inline |
HasItems(IEnumerable< ItemQuantity > itemQuantities) | CityBuilderCore.ItemStorage | |
HasItems(IEnumerable< ItemCategoryQuantity > itemCategoryQuantities) | CityBuilderCore.ItemStorage | |
HasItemsRemaining(Item item, int quantity) | CityBuilderCore.ItemStorage | inline |
HasItemsRemaining(ItemCategory itemCategory, int quantity) | CityBuilderCore.ItemStorage | inline |
IsListStorage (defined in CityBuilderCore.ItemStorage) | CityBuilderCore.ItemStorage | |
IsProxyStorage (defined in CityBuilderCore.ItemStorage) | CityBuilderCore.ItemStorage | |
IsStackedStorage (defined in CityBuilderCore.ItemStorage) | CityBuilderCore.ItemStorage | |
ItemCapacities (defined in CityBuilderCore.ItemStorage) | CityBuilderCore.ItemStorage | |
LoadData(ItemStorageData data) (defined in CityBuilderCore.ItemStorage) | CityBuilderCore.ItemStorage | inline |
Mode (defined in CityBuilderCore.ItemStorage) | CityBuilderCore.ItemStorage | |
MoveItemsTo(ItemStorage other) | CityBuilderCore.ItemStorage | |
MoveItemsTo(ItemStorage other, bool overfill) | CityBuilderCore.ItemStorage | inline |
MoveItemsTo(ItemStorage other, Item item, int maxQuantity=int.MaxValue, bool overfill=false) | CityBuilderCore.ItemStorage | inline |
PersistStore (defined in CityBuilderCore.ItemStorage) | CityBuilderCore.ItemStorage | |
RemoveItems(IEnumerable< ItemQuantity > itemQuantities) (defined in CityBuilderCore.ItemStorage) | CityBuilderCore.ItemStorage | inline |
RemoveItems(IEnumerable< ItemCategoryQuantity > itemCategoryQuantities) (defined in CityBuilderCore.ItemStorage) | CityBuilderCore.ItemStorage | inline |
RemoveItems(ItemQuantity itemQuantity) | CityBuilderCore.ItemStorage | |
RemoveItems(Item item, int quantity) | CityBuilderCore.ItemStorage | inline |
RemoveItems(ItemCategoryQuantity itemCategoryQuantity) | CityBuilderCore.ItemStorage | |
RemoveItems(ItemCategory itemCategory, int quantity) | CityBuilderCore.ItemStorage | inline |
ReserveCapacity(Item item, int quantity) | CityBuilderCore.ItemStorage | inline |
ReserveQuantity(Item item, int quantity) | CityBuilderCore.ItemStorage | inline |
SaveData() (defined in CityBuilderCore.ItemStorage) | CityBuilderCore.ItemStorage | inline |
StackCount (defined in CityBuilderCore.ItemStorage) | CityBuilderCore.ItemStorage | |
Stacks (defined in CityBuilderCore.ItemStorage) | CityBuilderCore.ItemStorage | |
Store (defined in CityBuilderCore.ItemStorage) | CityBuilderCore.ItemStorage | |
UnreserveCapacity(Item item, int quantity) | CityBuilderCore.ItemStorage | inline |
UnreserveQuantity(Item item, int quantity) | CityBuilderCore.ItemStorage | inline |