| AddItems(IEnumerable< ItemQuantity > itemQuantities, bool overfill=false) (defined in CityBuilderCore.ItemStorage) | CityBuilderCore.ItemStorage | inline |
| AddItems(ItemQuantity itemQuantity, bool overfill=false) | CityBuilderCore.ItemStorage | |
| AddItems(Item item, int quantity) | CityBuilderCore.ItemStorage | |
| AddItems(Item item, int quantity, bool overfill) | CityBuilderCore.ItemStorage | inline |
| Capacity (defined in CityBuilderCore.ItemStorage) | CityBuilderCore.ItemStorage | |
| Changed (defined in CityBuilderCore.ItemStorage) | CityBuilderCore.ItemStorage | |
| Clear() | CityBuilderCore.ItemStorage | inline |
| FitsItems(IEnumerable< ItemQuantity > itemQuantities) | CityBuilderCore.ItemStorage | |
| FitsItems(ItemQuantity itemQuantity) | CityBuilderCore.ItemStorage | |
| FitsItems(Item item, int quantity) | CityBuilderCore.ItemStorage | inline |
| GetActualStorage() | CityBuilderCore.ItemStorage | inline |
| GetDebugText() | CityBuilderCore.ItemStorage | inline |
| GetItemCapacity() | CityBuilderCore.ItemStorage | inline |
| GetItemCapacity(Item item) | CityBuilderCore.ItemStorage | |
| GetItemCapacity(Item item, float ratio) | CityBuilderCore.ItemStorage | inline |
| GetItemCapacity(ItemCategory itemCategory) | CityBuilderCore.ItemStorage | |
| GetItemCapacity(ItemCategory itemCategory, float ratio) | CityBuilderCore.ItemStorage | inline |
| GetItemCapacityRemaining() | CityBuilderCore.ItemStorage | inline |
| GetItemCapacityRemaining(Item item) | CityBuilderCore.ItemStorage | |
| GetItemCapacityRemaining(Item item, float ratio) | CityBuilderCore.ItemStorage | inline |
| GetItemCapacityRemaining(ItemCategory itemCategory) | CityBuilderCore.ItemStorage | |
| GetItemCapacityRemaining(ItemCategory itemCategory, float ratio) | CityBuilderCore.ItemStorage | inline |
| GetItemLevel(Item item) | CityBuilderCore.ItemStorage | |
| GetItemNames() | CityBuilderCore.ItemStorage | inline |
| GetItemQuantities() | CityBuilderCore.ItemStorage | inline |
| GetItemQuantity() | CityBuilderCore.ItemStorage | inline |
| GetItemQuantity(Item item) | CityBuilderCore.ItemStorage | inline |
| GetItemQuantity(ItemCategory itemCategory) | CityBuilderCore.ItemStorage | |
| GetItemQuantityRemaining(Item item) | CityBuilderCore.ItemStorage | |
| GetItems() | CityBuilderCore.ItemStorage | inline |
| GetItemsOverRatio(Item item, float ratio=1f) | CityBuilderCore.ItemStorage | inline |
| GetReservedCapacity(Item item) | CityBuilderCore.ItemStorage | inline |
| GetReservedQuantity(Item item) | CityBuilderCore.ItemStorage | |
| GetUnitCapacityRemaining(Item item) | CityBuilderCore.ItemStorage | inline |
| GetUnitQuantity(Item item) | CityBuilderCore.ItemStorage | |
| HasItem(Item item) | CityBuilderCore.ItemStorage | inline |
| HasItem(ItemCategory itemCategory) | CityBuilderCore.ItemStorage | inline |
| HasItems() | CityBuilderCore.ItemStorage | inline |
| HasItems(ItemQuantity itemQuantity) | CityBuilderCore.ItemStorage | |
| HasItems(Item item, int quantity) | CityBuilderCore.ItemStorage | inline |
| HasItems(ItemCategoryQuantity itemCategoryQuantity) | CityBuilderCore.ItemStorage | |
| HasItems(ItemCategory itemCategory, int quantity) | CityBuilderCore.ItemStorage | inline |
| HasItems(IEnumerable< ItemQuantity > itemQuantities) | CityBuilderCore.ItemStorage | |
| HasItems(IEnumerable< ItemCategoryQuantity > itemCategoryQuantities) | CityBuilderCore.ItemStorage | |
| HasItemsRemaining(Item item, int quantity) | CityBuilderCore.ItemStorage | inline |
| HasItemsRemaining(ItemCategory itemCategory, int quantity) | CityBuilderCore.ItemStorage | inline |
| IsListStorage (defined in CityBuilderCore.ItemStorage) | CityBuilderCore.ItemStorage | |
| IsProxyStorage (defined in CityBuilderCore.ItemStorage) | CityBuilderCore.ItemStorage | |
| IsStackedStorage (defined in CityBuilderCore.ItemStorage) | CityBuilderCore.ItemStorage | |
| ItemCapacities (defined in CityBuilderCore.ItemStorage) | CityBuilderCore.ItemStorage | |
| LoadData(ItemStorageData data) (defined in CityBuilderCore.ItemStorage) | CityBuilderCore.ItemStorage | inline |
| Mode (defined in CityBuilderCore.ItemStorage) | CityBuilderCore.ItemStorage | |
| MoveItemsTo(ItemStorage other) | CityBuilderCore.ItemStorage | |
| MoveItemsTo(ItemStorage other, bool overfill) | CityBuilderCore.ItemStorage | inline |
| MoveItemsTo(ItemStorage other, Item item, int maxQuantity=int.MaxValue, bool overfill=false) | CityBuilderCore.ItemStorage | inline |
| PersistStore (defined in CityBuilderCore.ItemStorage) | CityBuilderCore.ItemStorage | |
| RemoveItems(IEnumerable< ItemQuantity > itemQuantities) (defined in CityBuilderCore.ItemStorage) | CityBuilderCore.ItemStorage | inline |
| RemoveItems(IEnumerable< ItemCategoryQuantity > itemCategoryQuantities) (defined in CityBuilderCore.ItemStorage) | CityBuilderCore.ItemStorage | inline |
| RemoveItems(ItemQuantity itemQuantity) | CityBuilderCore.ItemStorage | |
| RemoveItems(Item item, int quantity) | CityBuilderCore.ItemStorage | inline |
| RemoveItems(ItemCategoryQuantity itemCategoryQuantity) | CityBuilderCore.ItemStorage | |
| RemoveItems(ItemCategory itemCategory, int quantity) | CityBuilderCore.ItemStorage | inline |
| ReserveCapacity(Item item, int quantity) | CityBuilderCore.ItemStorage | inline |
| ReserveQuantity(Item item, int quantity) | CityBuilderCore.ItemStorage | inline |
| SaveData() (defined in CityBuilderCore.ItemStorage) | CityBuilderCore.ItemStorage | inline |
| StackCount (defined in CityBuilderCore.ItemStorage) | CityBuilderCore.ItemStorage | |
| Stacks (defined in CityBuilderCore.ItemStorage) | CityBuilderCore.ItemStorage | |
| Store (defined in CityBuilderCore.ItemStorage) | CityBuilderCore.ItemStorage | |
| UnreserveCapacity(Item item, int quantity) | CityBuilderCore.ItemStorage | inline |
| UnreserveQuantity(Item item, int quantity) | CityBuilderCore.ItemStorage | inline |