Loading...
Searching...
No Matches
CityBuilderCore.ItemStorage Member List

This is the complete list of members for CityBuilderCore.ItemStorage, including all inherited members.

AddItems(IEnumerable< ItemQuantity > itemQuantities, bool overfill=false) (defined in CityBuilderCore.ItemStorage)CityBuilderCore.ItemStorageinline
AddItems(ItemQuantity itemQuantity, bool overfill=false)CityBuilderCore.ItemStorage
AddItems(Item item, int quantity)CityBuilderCore.ItemStorage
AddItems(Item item, int quantity, bool overfill)CityBuilderCore.ItemStorageinline
Capacity (defined in CityBuilderCore.ItemStorage)CityBuilderCore.ItemStorage
Changed (defined in CityBuilderCore.ItemStorage)CityBuilderCore.ItemStorage
Clear()CityBuilderCore.ItemStorageinline
FitsItems(IEnumerable< ItemQuantity > itemQuantities)CityBuilderCore.ItemStorage
FitsItems(ItemQuantity itemQuantity)CityBuilderCore.ItemStorage
FitsItems(Item item, int quantity)CityBuilderCore.ItemStorageinline
GetActualStorage()CityBuilderCore.ItemStorageinline
GetDebugText()CityBuilderCore.ItemStorageinline
GetItemCapacity()CityBuilderCore.ItemStorageinline
GetItemCapacity(Item item)CityBuilderCore.ItemStorage
GetItemCapacity(Item item, float ratio)CityBuilderCore.ItemStorageinline
GetItemCapacity(ItemCategory itemCategory)CityBuilderCore.ItemStorage
GetItemCapacity(ItemCategory itemCategory, float ratio)CityBuilderCore.ItemStorageinline
GetItemCapacityRemaining()CityBuilderCore.ItemStorageinline
GetItemCapacityRemaining(Item item)CityBuilderCore.ItemStorage
GetItemCapacityRemaining(Item item, float ratio)CityBuilderCore.ItemStorageinline
GetItemCapacityRemaining(ItemCategory itemCategory)CityBuilderCore.ItemStorage
GetItemCapacityRemaining(ItemCategory itemCategory, float ratio)CityBuilderCore.ItemStorageinline
GetItemLevel(Item item)CityBuilderCore.ItemStorage
GetItemNames()CityBuilderCore.ItemStorageinline
GetItemQuantities()CityBuilderCore.ItemStorageinline
GetItemQuantity()CityBuilderCore.ItemStorageinline
GetItemQuantity(Item item)CityBuilderCore.ItemStorageinline
GetItemQuantity(ItemCategory itemCategory)CityBuilderCore.ItemStorage
GetItemQuantityRemaining(Item item)CityBuilderCore.ItemStorage
GetItems()CityBuilderCore.ItemStorageinline
GetItemsOverRatio(Item item, float ratio=1f)CityBuilderCore.ItemStorageinline
GetReservedCapacity(Item item)CityBuilderCore.ItemStorageinline
GetReservedQuantity(Item item)CityBuilderCore.ItemStorage
GetUnitCapacityRemaining(Item item)CityBuilderCore.ItemStorageinline
GetUnitQuantity(Item item)CityBuilderCore.ItemStorage
HasItem(Item item)CityBuilderCore.ItemStorageinline
HasItem(ItemCategory itemCategory)CityBuilderCore.ItemStorageinline
HasItems()CityBuilderCore.ItemStorageinline
HasItems(ItemQuantity itemQuantity)CityBuilderCore.ItemStorage
HasItems(Item item, int quantity)CityBuilderCore.ItemStorageinline
HasItems(ItemCategoryQuantity itemCategoryQuantity)CityBuilderCore.ItemStorage
HasItems(ItemCategory itemCategory, int quantity)CityBuilderCore.ItemStorageinline
HasItems(IEnumerable< ItemQuantity > itemQuantities)CityBuilderCore.ItemStorage
HasItems(IEnumerable< ItemCategoryQuantity > itemCategoryQuantities)CityBuilderCore.ItemStorage
HasItemsRemaining(Item item, int quantity)CityBuilderCore.ItemStorageinline
HasItemsRemaining(ItemCategory itemCategory, int quantity)CityBuilderCore.ItemStorageinline
IsListStorage (defined in CityBuilderCore.ItemStorage)CityBuilderCore.ItemStorage
IsProxyStorage (defined in CityBuilderCore.ItemStorage)CityBuilderCore.ItemStorage
IsStackedStorage (defined in CityBuilderCore.ItemStorage)CityBuilderCore.ItemStorage
ItemCapacities (defined in CityBuilderCore.ItemStorage)CityBuilderCore.ItemStorage
LoadData(ItemStorageData data) (defined in CityBuilderCore.ItemStorage)CityBuilderCore.ItemStorageinline
Mode (defined in CityBuilderCore.ItemStorage)CityBuilderCore.ItemStorage
MoveItemsTo(ItemStorage other)CityBuilderCore.ItemStorage
MoveItemsTo(ItemStorage other, bool overfill)CityBuilderCore.ItemStorageinline
MoveItemsTo(ItemStorage other, Item item, int maxQuantity=int.MaxValue, bool overfill=false)CityBuilderCore.ItemStorageinline
PersistStore (defined in CityBuilderCore.ItemStorage)CityBuilderCore.ItemStorage
RemoveItems(IEnumerable< ItemQuantity > itemQuantities) (defined in CityBuilderCore.ItemStorage)CityBuilderCore.ItemStorageinline
RemoveItems(IEnumerable< ItemCategoryQuantity > itemCategoryQuantities) (defined in CityBuilderCore.ItemStorage)CityBuilderCore.ItemStorageinline
RemoveItems(ItemQuantity itemQuantity)CityBuilderCore.ItemStorage
RemoveItems(Item item, int quantity)CityBuilderCore.ItemStorageinline
RemoveItems(ItemCategoryQuantity itemCategoryQuantity)CityBuilderCore.ItemStorage
RemoveItems(ItemCategory itemCategory, int quantity)CityBuilderCore.ItemStorageinline
ReserveCapacity(Item item, int quantity)CityBuilderCore.ItemStorageinline
ReserveQuantity(Item item, int quantity)CityBuilderCore.ItemStorageinline
SaveData() (defined in CityBuilderCore.ItemStorage)CityBuilderCore.ItemStorageinline
StackCount (defined in CityBuilderCore.ItemStorage)CityBuilderCore.ItemStorage
Stacks (defined in CityBuilderCore.ItemStorage)CityBuilderCore.ItemStorage
Store (defined in CityBuilderCore.ItemStorage)CityBuilderCore.ItemStorage
UnreserveCapacity(Item item, int quantity)CityBuilderCore.ItemStorageinline
UnreserveQuantity(Item item, int quantity)CityBuilderCore.ItemStorageinline