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ClassicCityBuilderKit 1.9.4
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receives any item of a specified category and uses it up over time
items are used in the order that they have in the category
Classes | |
| class | ItemsCategoryRecipientData |
Public Member Functions | |
| void | Update (float multiplier) |
| void | Fill (ItemStorage storage) |
| void | Modify (Item item, int quantity) |
| ItemsCategoryRecipientData | SaveData () |
| void | LoadData (ItemsCategoryRecipientData data) |
Public Attributes | |
| ItemCategory | ItemCategory |
| ItemStorage | Storage |
| float | ConsumptionInterval |
Properties | |
| bool | HasAccess [get] |
Events | |
| Action | Changed |
| Action | Gained |
| Action | Lost |