| AllowInvalidPath (defined in CityBuilderCore.DefaultStructureManager) | CityBuilderCore.DefaultStructureManager | |
| Awake() (defined in CityBuilderCore.DefaultStructureManager) | CityBuilderCore.DefaultStructureManager | inlineprotectedvirtual |
| Changed (defined in CityBuilderCore.DefaultStructureManager) | CityBuilderCore.DefaultStructureManager | |
| DefaultAreaMask (defined in CityBuilderCore.DefaultStructureManager) | CityBuilderCore.DefaultStructureManager | |
| DeregisterStructure(IStructure structure, bool isUnderlying=false) | CityBuilderCore.DefaultStructureManager | inline |
| GetStructure(string key) | CityBuilderCore.DefaultStructureManager | inline |
| GetStructureCollection(string key) (defined in CityBuilderCore.DefaultStructureManager) | CityBuilderCore.DefaultStructureManager | |
| GetStructureCollectionFloat(string key) (defined in CityBuilderCore.DefaultStructureManager) | CityBuilderCore.DefaultStructureManager | |
| GetStructureDecorators(string key) (defined in CityBuilderCore.DefaultStructureManager) | CityBuilderCore.DefaultStructureManager | |
| GetStructures(int mask) | CityBuilderCore.DefaultStructureManager | inline |
| GetStructures(Vector2Int point, int mask, bool? isWalkable=null, bool? isUnderlying=null, bool? isDecorator=null) | CityBuilderCore.DefaultStructureManager | inline |
| GetStructureTiles(string key) (defined in CityBuilderCore.DefaultStructureManager) | CityBuilderCore.DefaultStructureManager | |
| LEVEL_COUNT (defined in CityBuilderCore.DefaultStructureManager) | CityBuilderCore.DefaultStructureManager | static |
| LoadData(string json) | CityBuilderCore.DefaultStructureManager | inline |
| OnDestroy() (defined in CityBuilderCore.DefaultStructureManager) | CityBuilderCore.DefaultStructureManager | inlineprotectedvirtual |
| PathfindingSettings (defined in CityBuilderCore.DefaultStructureManager) | CityBuilderCore.DefaultStructureManager | |
| PathOptions (defined in CityBuilderCore.DefaultStructureManager) | CityBuilderCore.DefaultStructureManager | |
| RegisterStructure(IStructure structure, bool isUnderlying=false) | CityBuilderCore.DefaultStructureManager | inline |
| Remove(IEnumerable< Vector2Int > points, int mask, bool decoratorsOnly, Action< IStructure > removing=null, UndoRedoActions undoRedoActions=null) | CityBuilderCore.DefaultStructureManager | inline |
| SaveData() | CityBuilderCore.DefaultStructureManager | inline |
| Start() (defined in CityBuilderCore.DefaultStructureManager) | CityBuilderCore.DefaultStructureManager | inlineprotectedvirtual |
| Update() (defined in CityBuilderCore.DefaultStructureManager) | CityBuilderCore.DefaultStructureManager | inlineprotectedvirtual |