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CityBuilderCore.DefaultPopulationManager Member List

This is the complete list of members for CityBuilderCore.DefaultPopulationManager, including all inherited members.

AddEmployment(IEmployment employment)CityBuilderCore.DefaultPopulationManagerinline
AddHomeless(Population population, IHousing housing, int quantity)CityBuilderCore.DefaultPopulationManagerinline
Awake() (defined in CityBuilderCore.DefaultPopulationManager)CityBuilderCore.DefaultPopulationManagerinlineprotectedvirtual
CheckEmployment()CityBuilderCore.DefaultPopulationManagerinline
GetAvailable(Population population, EmploymentGroup group=null)CityBuilderCore.DefaultPopulationManagerinline
GetCapacity(Population population)CityBuilderCore.DefaultPopulationManagerinline
GetEmployed(Population population, EmploymentGroup group=null)CityBuilderCore.DefaultPopulationManager
GetEmploymentRate(Population population)CityBuilderCore.DefaultPopulationManagerinline
GetHousings() (defined in CityBuilderCore.DefaultPopulationManager)CityBuilderCore.DefaultPopulationManagerinline
GetMigration(Population population) (defined in CityBuilderCore.DefaultPopulationManager)CityBuilderCore.DefaultPopulationManager
GetNeeded(Population population, EmploymentGroup group=null)CityBuilderCore.DefaultPopulationManagerinline
GetPriority(EmploymentGroup group)CityBuilderCore.DefaultPopulationManagerinline
GetQuantity(Population population, bool includeReserved=false)CityBuilderCore.DefaultPopulationManagerinline
GetRemainingCapacity(Population population)CityBuilderCore.DefaultPopulationManagerinline
GetWorkerPath(IBuilding building, Vector2Int? currentPoint, Worker worker, ItemStorage storage, float maxDistance, PathType pathType, object pathTag)CityBuilderCore.DefaultPopulationManagerinline
GetWorkerPathQuery(IBuilding building, Vector2Int? currentPoint, Worker worker, ItemStorage storage, float maxDistance, PathType pathType, object pathTag)CityBuilderCore.DefaultPopulationManagerinline
GetWorkerRate(Population population)CityBuilderCore.DefaultPopulationManagerinline
RemoveEmployment(IEmployment employment)CityBuilderCore.DefaultPopulationManagerinline
SetPriority(EmploymentGroup group, int priority)CityBuilderCore.DefaultPopulationManagerinline
Start() (defined in CityBuilderCore.DefaultPopulationManager)CityBuilderCore.DefaultPopulationManagerinlineprotectedvirtual