ClassicCityBuilderKit 1.8.8
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This is the complete list of members for CityBuilderCore.DefaultItemManager, including all inherited members.
Add(IItemsDispenser dispenser) | CityBuilderCore.DefaultItemManager | inline |
Awake() (defined in CityBuilderCore.DefaultItemManager) | CityBuilderCore.DefaultItemManager | inlineprotectedvirtual |
GetDispenser(string key, Vector3 position, float maxDistance) | CityBuilderCore.DefaultItemManager | inline |
GetGiverPath(IBuilding building, Vector2Int? currentPoint, ItemQuantity items, float maxDistance, PathType pathType, object pathTag=null) | CityBuilderCore.DefaultItemManager | inline |
GetGiverPathQuery(IBuilding building, Vector2Int? currentPoint, ItemQuantity items, float maxDistance, PathType pathType, object pathTag=null) (defined in CityBuilderCore.DefaultItemManager) | CityBuilderCore.DefaultItemManager | inline |
GetReceiverPath(IBuilding building, Vector2Int? currentPoint, ItemQuantity items, float maxDistance, PathType pathType, object pathTag=null, int currentPriority=0) | CityBuilderCore.DefaultItemManager | inline |
GetReceiverPathQuery(IBuilding building, Vector2Int? currentPoint, ItemQuantity items, float maxDistance, PathType pathType, object pathTag=null, int currentPriority=0) (defined in CityBuilderCore.DefaultItemManager) | CityBuilderCore.DefaultItemManager | inline |
HasDispenser(string key, Vector3 position, float maxDistance) | CityBuilderCore.DefaultItemManager | inline |
isDiscarded(ItemQuantity items, IItemGiver currentGiver, float currentPathDistance, IItemGiver potentialGiver, float potentialBuildingDistance) (defined in CityBuilderCore.DefaultItemManager) | CityBuilderCore.DefaultItemManager | inlineprotectedvirtual |
isDiscarded(ItemQuantity items, IItemReceiver currentReceiver, float currentPathDistance, IItemReceiver potentialReceiver, float potentialBuildingDistance) (defined in CityBuilderCore.DefaultItemManager) | CityBuilderCore.DefaultItemManager | inlineprotectedvirtual |
isMoreImportant(ItemQuantity items, IItemGiver currentGiver, float currentPathDistance, IItemGiver potentialGiver, float potentialPathDistance) (defined in CityBuilderCore.DefaultItemManager) | CityBuilderCore.DefaultItemManager | inlineprotectedvirtual |
isMoreImportant(ItemQuantity items, IItemReceiver currentReceiver, float currentPathDistance, IItemReceiver potentialReceiver, float potentialPathDistance) (defined in CityBuilderCore.DefaultItemManager) | CityBuilderCore.DefaultItemManager | inlineprotectedvirtual |
isValid(IBuilding building, ItemQuantity items, IItemGiver giver) (defined in CityBuilderCore.DefaultItemManager) | CityBuilderCore.DefaultItemManager | inlineprotectedvirtual |
isValid(IBuilding building, ItemQuantity items, IItemReceiver receiver, int currentPriority=0) (defined in CityBuilderCore.DefaultItemManager) | CityBuilderCore.DefaultItemManager | inlineprotectedvirtual |
Items | CityBuilderCore.DefaultItemManager | |
ItemStorage (defined in CityBuilderCore.DefaultItemManager) | CityBuilderCore.DefaultItemManager | |
PrioritizeEmptyReceivers (defined in CityBuilderCore.DefaultItemManager) | CityBuilderCore.DefaultItemManager | |
Remove(IItemsDispenser dispenser) | CityBuilderCore.DefaultItemManager | inline |
Start() (defined in CityBuilderCore.DefaultItemManager) | CityBuilderCore.DefaultItemManager | inlineprotectedvirtual |
StartItems (defined in CityBuilderCore.DefaultItemManager) | CityBuilderCore.DefaultItemManager |