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CityBuilderCore.ConnectionRectangleTile Member List

This is the complete list of members for CityBuilderCore.ConnectionRectangleTile, including all inherited members.

Color (defined in CityBuilderCore.ConnectedTileBase)CityBuilderCore.ConnectedTileBase
ConnectedTiles (defined in CityBuilderCore.ConnectedTileBase)CityBuilderCore.ConnectedTileBase
Connection (defined in CityBuilderCore.ConnectionRectangleTile)CityBuilderCore.ConnectionRectangleTile
getMask(Vector3Int location, ITilemap tilemap) (defined in CityBuilderCore.ConnectedTileBase)CityBuilderCore.ConnectedTileBaseinlineprotectedvirtual
getPrefab(byte mask) (defined in CityBuilderCore.ConnectedRectangleTile)CityBuilderCore.ConnectedRectangleTileprotectedvirtual
GetPreviewSprite() (defined in CityBuilderCore.ConnectedRectangleTile)CityBuilderCore.ConnectedRectangleTile
getRotation(byte mask) (defined in CityBuilderCore.ConnectedRectangleTile)CityBuilderCore.ConnectedRectangleTileinlineprotected
getScale(byte mask) (defined in CityBuilderCore.ConnectedRectangleTile)CityBuilderCore.ConnectedRectangleTileprotected
getSprite(byte mask) (defined in CityBuilderCore.ConnectedRectangleTile)CityBuilderCore.ConnectedRectangleTileprotected
GetTileData(Vector3Int location, ITilemap tilemap, ref TileData tileData) (defined in CityBuilderCore.ConnectedTileBase)CityBuilderCore.ConnectedTileBaseinline
hasConnection(ITilemap tilemap, Vector3Int point) (defined in CityBuilderCore.ConnectionRectangleTile)CityBuilderCore.ConnectionRectangleTileinlineprotectedvirtual
IsColored (defined in CityBuilderCore.ConnectedTileBase)CityBuilderCore.ConnectedTileBase
Prefabs (defined in CityBuilderCore.ConnectedRectangleTile)CityBuilderCore.ConnectedRectangleTile
refreshNeighbours(Vector3Int location, ITilemap tilemap) (defined in CityBuilderCore.ConnectedTileBase)CityBuilderCore.ConnectedTileBaseinlineprotectedvirtual
RefreshTile(Vector3Int location, ITilemap tilemap) (defined in CityBuilderCore.ConnectedTileBase)CityBuilderCore.ConnectedTileBaseinline
Sprites (defined in CityBuilderCore.ConnectedRectangleTile)CityBuilderCore.ConnectedRectangleTile
StartUp(Vector3Int position, ITilemap tilemap, GameObject go) (defined in CityBuilderCore.ConnectedTileBase)CityBuilderCore.ConnectedTileBaseinline