ClassicCityBuilderKit 1.8.8
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This is the complete list of members for CityBuilderCore.ConnectionPasserStructure, including all inherited members.
Connection (defined in CityBuilderCore.ConnectionPasserBase) | CityBuilderCore.ConnectionPasserBase | |
GetPoints() | CityBuilderCore.ConnectionPasserStructure | |
OnDestroy() (defined in CityBuilderCore.ConnectionPasserBase) | CityBuilderCore.ConnectionPasserBase | inlineprotectedvirtual |
onPointsChanged(IEnumerable< Vector2Int > removed, IEnumerable< Vector2Int > added) (defined in CityBuilderCore.ConnectionPasserBase) | CityBuilderCore.ConnectionPasserBase | protected |
PointsChanged (defined in CityBuilderCore.ConnectionPasserBase) | CityBuilderCore.ConnectionPasserBase | |
PointValueChanged (defined in CityBuilderCore.ConnectionPasserBase) | CityBuilderCore.ConnectionPasserBase | |
Start() (defined in CityBuilderCore.ConnectionPasserStructure) | CityBuilderCore.ConnectionPasserStructure | inlineprotectedvirtual |
StructureKey (defined in CityBuilderCore.ConnectionPasserStructure) | CityBuilderCore.ConnectionPasserStructure | |
ValueChanged(Vector2Int point, int value) | CityBuilderCore.ConnectionPasserBase | inline |