Color (defined in CityBuilderCore.ConnectedTileBase) | CityBuilderCore.ConnectedTileBase | |
ConnectedTiles (defined in CityBuilderCore.ConnectedTileBase) | CityBuilderCore.ConnectedTileBase | |
getMask(Vector3Int location, ITilemap tilemap) (defined in CityBuilderCore.ConnectedHexagonTile) | CityBuilderCore.ConnectedHexagonTile | inlineprotectedvirtual |
getPrefab(byte mask) (defined in CityBuilderCore.ConnectedTileBase) | CityBuilderCore.ConnectedTileBase | protectedvirtual |
GetPreviewSprite() (defined in CityBuilderCore.ConnectedHexagonTile) | CityBuilderCore.ConnectedHexagonTile | |
getRotation(byte mask) (defined in CityBuilderCore.ConnectedHexagonTile) | CityBuilderCore.ConnectedHexagonTile | protected |
getScale(byte mask) (defined in CityBuilderCore.ConnectedHexagonTile) | CityBuilderCore.ConnectedHexagonTile | inlineprotected |
getSprite(byte mask) (defined in CityBuilderCore.ConnectedHexagonTile) | CityBuilderCore.ConnectedHexagonTile | inlineprotected |
GetTileData(Vector3Int location, ITilemap tilemap, ref TileData tileData) (defined in CityBuilderCore.ConnectedTileBase) | CityBuilderCore.ConnectedTileBase | inline |
hasConnection(ITilemap tilemap, Vector3Int position) (defined in CityBuilderCore.ConnectedTileBase) | CityBuilderCore.ConnectedTileBase | inlineprotectedvirtual |
IsColored (defined in CityBuilderCore.ConnectedTileBase) | CityBuilderCore.ConnectedTileBase | |
refreshNeighbours(Vector3Int location, ITilemap tilemap) (defined in CityBuilderCore.ConnectedTileBase) | CityBuilderCore.ConnectedTileBase | inlineprotectedvirtual |
RefreshTile(Vector3Int location, ITilemap tilemap) (defined in CityBuilderCore.ConnectedTileBase) | CityBuilderCore.ConnectedTileBase | inline |
Sprite_None (defined in CityBuilderCore.ConnectedHexagonTile) | CityBuilderCore.ConnectedHexagonTile | |
Sprite_Six (defined in CityBuilderCore.ConnectedHexagonTile) | CityBuilderCore.ConnectedHexagonTile | |
Sprites_Five (defined in CityBuilderCore.ConnectedHexagonTile) | CityBuilderCore.ConnectedHexagonTile | |
Sprites_Four (defined in CityBuilderCore.ConnectedHexagonTile) | CityBuilderCore.ConnectedHexagonTile | |
Sprites_One (defined in CityBuilderCore.ConnectedHexagonTile) | CityBuilderCore.ConnectedHexagonTile | |
Sprites_Three (defined in CityBuilderCore.ConnectedHexagonTile) | CityBuilderCore.ConnectedHexagonTile | |
Sprites_Two (defined in CityBuilderCore.ConnectedHexagonTile) | CityBuilderCore.ConnectedHexagonTile | |
StartUp(Vector3Int position, ITilemap tilemap, GameObject go) (defined in CityBuilderCore.ConnectedTileBase) | CityBuilderCore.ConnectedTileBase | inline |